As with modern open-world games, there are side quests available within each zone, many of which require transfer to other zones to complete.
This list comprises only quests that begin and end in Ravenshore.
Bounty Hunters || Guild of Bounty Hunters- to the left of the Adventurer’s Inn || Not a formal quest, or one that I can predict for you. Each month, if you speak to the person inside the Guild, they will challenge you to kill one specific creature. Figure out which zone the creature is in, and kill one in order to collect a reward. Complete the quest enough times to join the Bounty Hunter Guild.
Eclipse || Lathius’ Hut- Across from the Healing House || For this one you must advance to the “Alliance” portion of the main questline. Speak to the guildmaster in Murmmurwoods about an alliance and he will tell you to use Dyson Leyland (found in the Necromancer’s Guild) and use him to destroy part of the guild hall. You do not need to actually ally with the Sun Temple in the Murmmurwoods. Once Dyson is in your party, go to the basement of the Necromancer’s hold via the secret door at the top of the stairs and trigger the guards to turn the whole Guild hostile (I recommend killing everyone in the entryway first). Once the Guild hates you- and it only works if Dyson is alive- you can go back up into the hallways and open the guarded doors to small treasure rooms. Eclipse is within one of those chests. (And if desired you can still speak to Sandro and Thant about allying with the Necromancer’s guild instead).
Arcomage Tournament || Blueswan Home- Across from the path to Shadowspire || Covered more thoroughly within the Arcomage section of this guide, your job here is to win at Arcomage in every single inn at least once. Return after those victories have been achieved and you will be given the key to a chest that sits beside the house, containing a great deal of gold and a legendary sword.
Kill all Dire Wolves || Hall of the Tracker- Left of the North-East inn || You must go through all outdoor areas to the LEFT of the river and into the Dire Wolf Den itself and kill every Dire Wolf. Note- there are no wolves on top of the cliffs, just at sea-level.
Rescue the Smuggler’s Daughter || Smuggler’s Den || You will receive this quest as you complete the mainline quest to blackmail Arion Hunter. Speak to Arion and he will ask you to free his daughter, captured by Ogres. Head to Alvar, and raid the Ogre’s Den. Upstairs you will find a button- if you have Perception, it may be glowing red. Otherwise it will remain normal color. Click the button to lower the bars near the door, and do an all-kill-all-loot of the ogres in the basement. You will receive a key. Arion’s daughter is within a cage on the upper level, open the door to free her and return to Arion to collect the reward.
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