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background for red salem
mini trailer for the game I'm working on with @antoniabishop
hi guys, I tried to make this readable in case it's of interest to anyone. otherwise this is just a personal update post about how my current project is going
I've been working in this notebook since september, though I have notes elsewhere that date back to march of last year
there aren't many plot details above. today I compiled all my ideas for how to "gamify" the narrative and tried to come up with titles for strings and booleans (!!! big scary word) that will enable your choices to affect the story
I've been playing with this kind of programming since 2017, which eventually became my first book, a traditonal choose-your-own-adventure story that I put my whole heart into. but if I learned anything from publishing that book in that style, it's that this kind of fiction is really really, INSANELY hard to program and even harder to write.
for Red Salem, I'm taking a lot of cues from Life is Strange 2. Throughout the game, you make choices about how to relate to your little brother. Despite scene-by-scene changes, the variety is limited, until the end, when it matters most! Through 2 main conflating factors, there are 4 endings(+) defined by what you taught your brother.
so what you see here is the central main mechanic: conduct an investigation, followed by the variables that will be affected by what you do and say.
I learned these codes in Twine and I may have to write some script in it soon. it's really really fun to make games and publish them and if this interested you I encourage you to give it a try!
demo character art by @saintprey
psych ward sketches
red salem
Red Salem
red salem
I FINISHED MY TEASER TRAILER FOR RED SALEM!!!!!!!!!!!