@pinterestmom5 Heres the hnk hair rendering tut!!!
Firstly, im using a generic color. You can choose every color you like! Just make sure the lineart is separated from the color layer
Use "multiply" and "add" layer to define the first shadows and light of the hair. Generally, the shadow is closer to the gem's head and the light is more distant
Add a detail inside simmilar to the hair sillouete. This step defines more the gem's volume. You can use "multiply" layer on this as well
Add highlights! Yippee! (use add layer mode)
add a spray light close to the hair highlights, and if you want, add a little glitter
Aaaand done!! Hnk hair!! Yippee!! Reminder that is how I do my hnk rendering. You don't need to do the tut if you don't want. I did this more because an artist was curious on how i made Padparadscha's hair in this post
another reminder: not all gems follow these rules. Rutile and Bort are examples that not all gems are transluscent and very shiny













