Virtues: Fiercely protective, absolutely solid, reliable, and distinctly not judgmental
Flaws: Inexpressive, imposing, and too content to follow, lacking both moderation and purpose
Role in Combat: Heavy offense
Basic Weapon: Gauntlets
Semblance: Impact. If there’s one thing Roan’s good at, it’s hitting hard. He can lift and throw and push things around about as well as you’d expect from such a giant, but the minute he goes at something with a closed fist, it’s done for.
His favorite thing about Beacon is how roomy it is. His least favorite thing about Beacon is his uniform blazer. What he needs is a purpose.
Roan is perpetually tired. People are tiring. Classes are tiring. Free time is tiring. The only time he doesn’t seem fresh from hibernation is when he’s in a fight. He tends to blend into the background, letting everyone else get on with their endeavors while he does perfectly well for himself, unnoticed, slow and steady. When he does take focused action, it is usually sudden and surprising. Varden nudges at him and worries – too much, in his opinion. He appreciates Pallas letting him be, and their partnership remains stable and pleasant. Roan is Laurel’s second-favorite person to climb on, after Varden, and he lets her get away with that because she really isn’t as much trouble as everyone makes her out to be. He is a remarkable cook, a talent which all of his teammates have learned to appreciate.
He likes to be left alone, or with just his team at least, since they’ve learned to understand him. When that’s impossible, he positions himself with the quietest people he can find. He makes a good anchor for shy or anxious acquaintances, though not on purpose, and is a great listener as long as no one’s looking for advice. For someone who rarely talks, he’s surprisingly open with physical interaction, silently picking people up to place them out of the way or indicating his support with a touch on the shoulder. In this regard, he is actually incredibly gentle – violence is not his norm, and with good reason. If you manage to make him raise a fist, you’re already in more trouble than you bargained for.
Above all, he’s reliable. In battle, he makes just about the stoutest ally anyone could ask for. It doesn’t matter how he feels about you personally or what he thinks of your actions; if you’re on the same team, he will support and protect you, and he certainly won’t be the first to go down. He sees morality as fairly black and white, but also disregards most things as not-his-business. Though he doesn’t really “get along” with people, this lets him get by with just about anyone.
He has about a bazillion siblings, among whom he developed most of his quietly authoritative habits. As one of the oldest, he was often preoccupied with herding the younglings about. It’s strange, being at school, not responsible for anyone but himself.