Random Occurrence Scenario (ROS) 1.01 - The Money Update
Update to 1.02 - Burglaries, Repo People, Walkbys - Available HERE
This is an update to the original ROS Generator located here. You can find out more information about the origin of the ROS and how it can make your game much more fun in the above post. More info about this update and link after the cut!
Scope of this Update
Some organization with the BHAVs have taken place. Money and certain events have their own sub BHAV.
Instead of rolling a dice or using a random number generator, a good portion of the money ROSs will automatically add/deduct money from household funds!
The player will also be notified about how many Simoleons that have been added/deducted from the family funds.
Some money ROSs have been left unchanged (for now) due to the complexity of how it would be coded.
The amount of money a household receives or has deducted is completely random based on the type of event.
Occult Events can be tuned On or Off; Set to on by default.
Conflicts: This will conflict with the first version, so simply replace the original file with this one.
This mod is somehow blocked by @lazyduchess Story Progression (SP), despite having a unique GUID (0x00E1C028) but works fine loading BEFORE SP. Thank you to Marcus (@cityof2morrow) for reporting this while testing! There shouldn’t be any other conflicts. The mod should load BEFORE: 1) story progression, 2) global overrides (visiting/go to work/hospitals/go to school/etc), 3) vehicles/phones/cars cost money, and 4) the religions mod.
The predictable/object versions of this mod will be updated soon.
About your Random Occurrence Scenario (ROS) Generator. When I want to create my own version I need to make it woth my own GUID. Can yours and mine then be used simultaneously as they have a different GUID?
Hi Lientebollemeis! If you're talking about the automated version, they probably won't necessarily conflict in the sense of one overriding the other, like say, a global mod. If the two versions are timed differently there shouldn't be an issue. If they go off at the same time, then a player may get multiple ROS pop-ups. Though if someone wants a different version, they could just take out the version they aren't using.
If you're talking about the object version, I'm 99.9% sure they wouldn't have an issue being in the same game as they would be completely separate objects.