Just exploring a little bit of heresy lately.
ROSIGMA 40K mod, OpenXcom.

#dc#dc comics#batman#bruce wayne#dick grayson#batfam#tim drake#batfamily#dc fanart



seen from Canada

seen from Malaysia
seen from Russia
seen from Germany
seen from Russia
seen from Poland

seen from United Kingdom

seen from Malaysia
seen from United States

seen from United Kingdom
seen from China

seen from Türkiye
seen from Malaysia

seen from Maldives

seen from United Kingdom
seen from South Africa

seen from United States
seen from United States

seen from Malaysia
seen from Germany
Just exploring a little bit of heresy lately.
ROSIGMA 40K mod, OpenXcom.
Stop me if you've heard this one before - "drawing is scary and I cannot do it ;-;" so, I'm back at spriting little XCom dudes. The Rosigma team have been stupid active, they've made a whole playable Tau faction and a bunch of flavors of playable Chaos, and now we've come full circle and they tasked me with fleshing out Valhallans - this feels significant to me, since concept for Valhallans was how I originally butted my way among the contributors.
Not sure what to do about their equivalent to T3 armors (Cadians get Kasrkin, Steel Legion got oldschool Stormtroopers), there isn't a whole lot of artwork for Ice Warriors out there and what there is is most definitely not heavy armor. Maybe I'll make some shit up. Anyways, their gameplay gimmick: their stats align closer to regular PDF, significantly less movement than Steel Legion, BUT they start each mission with a horde of NPC meatshields, so the player should have a minute or two to deploy their troops before things get hairy.
I've been playing a lot of ROSIGMA lately, an overhaul mod for the 40k conversion mod of the 1994 XCom (on a sourceport), and I ended up making a mod for a mod for a mod. What it does is let you promote your dogs to give them a commisars hat lmao.
None of the art is mine, it's just sprites I smashed together and edited from the mod itself mostly.
*Puts hair on your Tau*
A little project for the next ROSIGMA update (OpenXcom 40K mod).
Most of the hair selection is inspired by the Cardassians of Star Trek, who are really just grey Tau if you think about it. Or Tau are bluer Cardassians? More fair with the timeline of their introduction.
Been looking into doing more Traitor Guard for said OpenXcom mod from last post or two, and as far as I can make out, there aren't really any renegade guard concepts out there? Looks like it's just Cadia with spikes and that's that. Messing around I ended up making these, which we cannot actually use for obvious reasons -such as me having just pulled them out of my arse- but like... am I cooking or what?
Fell down the depression hole and paper is now sPoOpY again, so I'm trying to crawl back to drawing the way I did last time, since that worked wonders. Not all that sure what it's good for, but I do manage to give it proper time and attention, which is an improvement over just lying around feeling bad for myself. Welp!
Largely finished with Steel Legion, but far be it from me to actually wrap something up and put a bow on it, nope! Started doing Krieg and opted for the blue color scheme, partly because OpenXcom has shite selection of greens, partly because it makes them look more French/less German, which has some people acting funny.
For the most part, it was just keeping me occupied and my mind off things, but there did rise a challenge; my BRILLIANT alternate sprites for 2x2 tile bolter units didn't actually adhere to the bounds by which the game uploads images. Sure looked like I'd have to scrap them, but that would break my freaking heart, so instead I went and broke them and voilá! I DID IT!
Huge thanks to Filip H for introducing me to a tool that dumbs down sprite-sheet cutting to a level even I can't mess up!
Meanwhile, Steel Legion has received a variety of Sentinels, new skins for mechanized units and unique heavy weapons teams. What remains is to do SL-unique Squats and Ratlings, and probably some CODEX arts to go with some of the items. Oh, and Orc Hunters! Mustn't forget the Orc Hunters.
In case it needs to be said, I can't code for jack, so none of this would be any good if not for the hard work of Leflair, Surrealistik and others of the Rosigma community who jumped on this without even needing to be asked. Thank you guys!
ROSIGMA is a collaboration of Leflair, Xom126 and Buscher combining ROSE and IGMA for the 40k mod. ROSIGMA expands the 40k mod with addition
i always love hearing about the wild shit old games get up to in terms of modding
I was genuinely surprised at how active the modding for just this specific mod was.
Since the post about putting hats on dogs I've started actually contributing to the mod proper, mostly chaos stuff, but right now I'm working on adding penal legion beastmen for the guard by recoloring and hacking together existing sprites mostly.
Something a little different this time, which is to say: I am sorry, everyone who's waiting for their commissions. My brain broke or something and drawing has been stressing me out of late, with the bizarre exception of spriting??? which feels safe and playful and ok.
So, uh, instead of doing my job, I've been making these for the Rosigma mod for OpenXcom. I really can't say enough good stuff about that, for the record; OpenXcom is the best Xcom on its own, but the Rosigma mod is a completely mindblowing experience that makes most huge release titles I've played look silly, and the community that makes it is super nice and helpful, even though I'm butting in without invitation and, uh, possibly trying to replace some sprites they've already made, but a commissar's >got to< have a long flowy coat, okay?
I used to pride myself on having gone through life completely ignorant of all things Warhammer until just about now, and I have... mixed feelings... about spending dozens of hours drawing little baby space fascists, but BOY the game is fun. I like to think that at the very least, this extremely niche mod for an ancient game that is being enjoyed by 10-12 people is an extremely funny hole to fall down.
Wouldn't be me if I didn't start a NEW project without first finishing the previous one, so while Steel Legion is still only half-cooked, I already slapped some dang Valhallans together.
Again, I'm sorry to anyone reading this that I've left on read for some weeks. I don't know how much of comfort this is, but I usually go through phases of drawing tiny little things compulsively for some time until one day, I find the paper is too small, and get back to "real" stuff - I hold onto a flickering hope that one day soon, these sprites will grow too small for me and I'll pick up a pen again ;-; Anyway - happy new year!