Vyrell Longshadow, Firbolg
I made this ridiculously lanky lad for a one-on-one dnd game and then promptly ran out of time to write for it. What can I say, I just love coming up with new ideas.
He’s 7 feet tall and that’s terrifying.


#dc comics#dc#batman#batfam#dc fanart#dick grayson#batfamily#bruce wayne#tim drake




seen from Malaysia

seen from Malaysia
seen from Russia
seen from United States

seen from Malaysia
seen from United States
seen from Estonia

seen from Vietnam
seen from China

seen from India

seen from Japan
seen from United States
seen from United States

seen from United States

seen from Malaysia
seen from United States
seen from United States
seen from Yemen

seen from Japan
seen from United States
Vyrell Longshadow, Firbolg
I made this ridiculously lanky lad for a one-on-one dnd game and then promptly ran out of time to write for it. What can I say, I just love coming up with new ideas.
He’s 7 feet tall and that’s terrifying.
Thindol - Regional History
Once considered part of Mhairshaulk, the central jungles of the areas now claimed by Samarach and Thindol were largely abandoned by the yuan-ti about -24,000 DR, during their centuries-long war with the couatls.
For millennia thereafter, the jungles of the central peninsula remained the preserve of savage wildlife and individual serpentfolk (either yuan-ti or couatls) who forged their own short-lived domains.
At the end of the great couatl-led migration of human tribes from the continent far to the southwest in -2809 DR, the central jungles of the Sanrach and Thindol Basins were settled by the Thinguth tribe.
Centuries later, the Lapal tribes living alongside the Lapal Sea finally escaped their yuan-ti masters, and the serpentfolk were forced to import tribes of lizardfolk slaves from the Great Swamp of Rethgild to the east.
Upon reaching the shores of the Lapal Sea, many of these lizardfolk either escaped or were released into the territory claimed by the Thinguth.
This event led to centuries of skirmishing between humans and lizardfolk that eventually reduced both groups to barbaric tribal enclaves.
Over time, the Thinguth were forced to withdraw from their western territories, conceding much of what is now Samarach and western Thindol to the lizardfolk, who later expanded into the Jungles of Chult as well. This division of territory geographically isolated the inhabitants of the Guthland from the rest of the migrant tribes that had settled in the Jungles of Chult.
Thus, when the great war broke out between the Tabaxi and Eshowe tribes (-438 DR to -122 DR, the isolated Thinguth of the Guthland were the only Chultans not wholly absorbed into the Tabaxi and ruled from the capitol city of Mezro.
In the Year of Shattered Havens (-289 DR), the Thinguth were enslaved by the yuan-ti of the Sseradess and Sauringar tribes and dispersed across all of greater Thindol, which at that time included lands now claimed by Samarach.
Their liberation came in the Year of Hounds (293 DR), when soldiers of the Shoon Empire defeated the lizardfolk tribes that had battled the Thinguth during the Lizard Wars at the tail end of the Tashalar Campaigns. The Sseradess tribe remained untouched in the depths of the Thingulph, and the Sauringar retained their holdings in the depths of the Samarlogh. Without their armies of lizardfolk, however, neither yuan-ti tribe dared continue to rule openly.
In the decades that followed, a succession of Shoon satraps brought civilization to the Thinguth, and many natives found employment denuding the Thindol Basin's of its prized mahogany and teak trees and shipping them back to the heart of the Imperium.
During this period, many Tashalans migrated southward from the Tashtan Coast to settle the unclaimed territories west of the Thingulph. They took control of the lumber trade, while the Chultans retained their primacy in the eastern region known as the Guthland.
After the Shoon Imperium collapsed in the Year of the Corrie Fist (450 DR), the Thindolese achieved independence for the first time in centuries, albeit under the subtle influence of the yuan-ti agents who had infiltrated the ruling corridors of power. By chance, in the Year of Many Serpents (605 DR), a minor scandal in Thindol's royal court led to the unmasking of hundreds of yuan-ti infiltrators, including none other than the reigning monarch and his family.
All of Thindol descended into near anarchy, and for months after the incident, anyone even suspected of possessing serpentine blood was summarily executed by roving bands of ophiophobes. This civil war ended the monarchy and slaughtered thousands of innocents, but it also greatly reduced the influence of the yuan-ti. By the time it was over, Western Thindol had declared itself the independent realm of Samarach, and all the mountain passes and roads in that new realm had been cloaked in a veil of illusion.
In the centuries since the War of Unmasking (605 DR to 606 DR), a Council of Cities has ruled Thindol and vigilantly guarded its borders against serpentine interlopers, never suspecting that the Sseradess tribe lurks beneath the waters in the heart of the realm.
Ophiophobia still results in periodic purges of suspected serpentfolk, although most are now expelled rather than executed. Thindolese merchants make a good living trading with Halruaa, Dambrath, the Tashalar, and (to a much lesser extent) Samarach.
However, the century-old decline in cross-peninsula trade from Thindar to Narubel has reduced the flow of coins into the realm's coffers, and Samarach is a part of the realm only in name.
Samarach - Regional History
The isolated realm of Samarach was once the western half of Thindol.
At that time, its populace was dominated by Tashlutan immigrants who settled the Sanrach Basin after the Tashalar Campaigns (circa 300 DR).
In the Year of Many Serpents (605 DR), the Thindolese in both the Chultan-dominated east and the Tashlutan-dominated west unmasked a host of yuan-ti infiltrators in their midst.
During the months of anarchy that followed this event, roving bands of ophiophobes attacked anyone they suspected of possessing serpentine ancestry.
Unlike the eastern Thindolese, the folk of western Thindol fled en masse, marshalling a great flotilla of ships and sailing for the fabled isle of Nimbral.
After a great storm dashed much of this slapdash fleet against the Beacon Rocks, a legion of pegasi -mounted Knights of the Flying Hunt appeared above the remnants of the fleet and ordered the Thindolese to return to their homes.
After listening to their pleas for mercy, Lord Samar, a Nimbral Lord and the commander of the Nimbran legion, agreed to return to the Chultan Peninsula with the refugees and drive the yuan-ti from the Sanrach Basin.
Once the survivors returned home, the archmage Samar cloaked the mountain passes and roads of the realm in veils of illusion, then began a decades-long hunt for the agents of the yuan-ti.
In time, the western Thindolese began calling their isolated land Samarach, after the first Nimbral Lord to rule it actively, and the inhabitants of the realm came to consider it a vassal state of distant Nimbral.
The Hidden Kingdom of Samarach lies along the southern shore of the Chultan Peninsula, between Thindol and the Jungles of Chult.
Although independent of Nimbral, Samarach is a vassal state of the Seahaven ruled by one of the twelve Nimbral Lords.
Mountain passes leading to Samarach are cloaked in veils of illusion, and the kingdom’s settlements are protected by high walls and overlapping permanent images
The ophiophobic inhabitants of Samarach are consumed with the fear that traitors lurk in their midst. Trust is rare, even among family members, and lying is the cultural norm.
While all adults are expected to contribute to the defense of the realm, those who practice spellcasting—particularly spells from the school of Illusion—are most highly regarded.
A sharp cultural split divides the Nimbrese nobles from the Chultan and Tashlutan commoners. Although there has been no hint of rebellion, cultural and class differences continue to rankle a sizable percentage of the populace.
Samarach is governed by an individual known as the High Phantasmage. The position rotates among Nimbran archmages, each of whom assumes the title and rules from a few years to a few decades before surrendering the rulership to another. The current ruler, High Phantasmage Meleghost Zoaster, has already governed for many years, and whispers among the Nimbrese nobility suggest that he has no intention of returning to Nimbral. Some attribute this decision to the burgeoning power of the Leiran (Cyricist) priests, who settled in Samarach in large numbers after the Time of Troubles, when the Nimbral Lords banned any state religion or organized priesthood in the Seahaven.
Although foreign merchants are not permitted in the Hidden Kingdom, a handful of Samarachans who have approval from the High Phantasmage to act as merchants occasionally set sail from the port of Samargol or travel overland via the Sormarl Pass.
Despite all these precautions, the Hidden Kingdom’s inhabitants are consumed with ophiophobia, and pogroms against suspected agents of the serpentfolk are not uncommon.
rsrsrs Amo as musicas da demi tbm Maddi Jane tbm arrasa na voz mto linds *--------*
FHUDHFSU , vdd
ps: Gente eu to com preguiça de avaliar :B , eu respondo privado depois tá ?
♚
Mano fiquei no teu tumblr uns 2 minutos, a music da Demi é tão linda
Theme/HTML: Todo mundo usando esse theme ² É indo
Textos próprios: Fofos
Texto sobre si/About: Fofo
Cores (combinações): Gostei
Comentário/o que pode melhorar na minha opinião: Mano chorei com sua music, nunca tire ela UHFDSUFHDSU , nem tem nada :B
g
Meu gato UFHDSUHFDSU , tudo bem que eu não tenho, mas enfim, não curto ninguém com G, vdd