// Samurai-Ghost | 源平討魔伝 巻ノ弐 // TurboGrafx-16 | PC Engine // Attract Demo
seen from South Africa
seen from China
seen from China

seen from Australia
seen from United States
seen from United States
seen from China
seen from Brazil
seen from Taiwan

seen from Azerbaijan
seen from China

seen from United Kingdom
seen from United Kingdom

seen from Russia
seen from United Kingdom

seen from United Kingdom
seen from China
seen from United States
seen from Canada
seen from Croatia
// Samurai-Ghost | 源平討魔伝 巻ノ弐 // TurboGrafx-16 | PC Engine // Attract Demo
‘Genpei Tōma Den: Kan no Ni / 源平討魔伝 巻ノ弐’ [aka: ‘Samurai Ghost’]
[PCE] [JAPAN] [MAGAZINE] [1992]
micomBASIC, April 1992
Scanned / Uploaded by Sketch the Cow, via The Internet Archive
Japanese video game sales flyer - Splatterhouse and Samurai Ghost for NEC PC Engine
// Samurai-Ghost | 源平討魔伝 巻ノ弐 // TurboGrafx-16 | PC Engine // Attract Demo
【TurboGrafx-16 | PC Engine】 Samurai-Ghost | 源平討魔伝 巻ノ弐 ~Attract demo / Opening
// Music: Guppy | がっぴー, Okkun / Miyoshi Okuyama, Hiroyon
// MiSTer FPGA // TurboGrafx16 core // Y/C Composite // Sony KV-13TR20 CRT
Samurai-Ghost (TG16)
Thanks to MintyJuffowup for introducing me to the game [1]. According to Wikipedia [2] it wasn’t ported to any other system--unlike its prequel, Genpei Tōma Den (aka The Genji and the Heike Clans). I wonder if this was because it was made by Now Production (who also made most of the later Adventure Island games of the era, for Hudson Soft) rather than by Namco themselves.
I happened to have the perfect background for this.