Metaspace, much like temperature and vacuums, is a tool derived from Humans control over nature. Metaspace is hard to explain, as there are no proper way to observe it, yet it’s common knowledge that it exists. And of course, like when life discovers fire, it takes time to harness its true potential. Right now, Metaspace is used as a means of translight-speed travel and for highly experimental weaponry.
What exactly is Metaspace? Well from extensive research, Metaspace proves to be some sort of dimension that exists within ours, exhibiting our exact physical properties such as mass and inertia to some degree. But it’s completely independent of time. Another name for it is the 3rd Dimension, as now physicists theorize that we might really exist in the true 4th Dimension, or at least somewhere between the 3rd and 4th dimension. Metaspace was discovered while experimenting with breaking the light barrier. Taking advantage of the recently discovered Dark Matter, it was found that when fired at high speeds would create a sort of ‘tear’ in spacetime. The tear could not be seen by the human eye, but emitted massive amounts of radiation and eviscerated any matter in its immediate vicinity. To this day we are still unsure why this is something restrictive to Dark Matter. After this, Dark Matter was almost exclusively used for the production of the DMS’s (Dark Matter Slug) because of it’s rarity.
In theory, Metaspace is an absolute mirror to our spacetime. So when the DMS rips into Metaspace, it continues to ‘travel’, but eventually loses too much energy and reenters our dimension in the form of ‘tearing a hole out the other side.’ The DMS then appears immediately out the new tear which can be mathematically calculated with the exact speed and direction the DMS traveled. The process is instantaneous and makes interstellar travel something very possible. Once this technology became available to the public, it allowed for the now widely available Translight-speed Transportation Terminals (or just trans terminals for short) and lead to the colonization of our Galaxy and others like it.
When humans learnt proper Cryostasis techniques, they took full advantage of it. Science fiction of old inspired the various generations that preceded it, and Cryostasis just seemed like an obvious step forward for mankind. Those technologies have now since been deemed obsolete with the concept and practice of Metastasis. Self-enclosed Metaspace generators can keep participants in a forced suspended animation more efficiently than drab ice would. Of course, it’s not a perfect system. If the person were to be moved in any way at all, their particles would ‘smear,’ stretching across space and intercepting into themselves. At that point, they’ve entered a sort of Schrodinger situation. They exist as both dead and alive until the Metaspace generator is shut down and the placement of the molecules leads to an excruciating death, resembling the film The Fly. This is why the stasis is performed in large vacuum sealed bubbles, on a gyro-stabilized space station hovering perfectly still and away from any large gravitational bodies.
Some more intentionally deadly uses for Metaspace is the Molecular Time Displacement Grenade, or Mole Grenade for short. When used, it will create a tiny tear through a loaded and gyrostabilizer micro DMS launcher which in turn will create a small, perfectly spherical spacetime displacement bubble. If you’re trapped in the bubble, you’ll be seperated from your own spacetime continuum, and see the area outside your bubble turn pitch black. This is because light itself has froze. Any matter that tries to escape the bubbles boundary you’ll be shredded into literal nothingness. From the outside, it’ll look as if the area the grenade exploded in will just vanish from existence, including the terrain and atmosphere. This creates a small void that pulls in the surrounding gases and creates a temporary pull. In reality, the atoms within that sphere aged till the point of vaporisation into pure energy, then that energy dissipated into nothing. You just saw the end of the Universe.
There is still a lot to discover about Metaspace like what all its applications are, is it safe to continue using and is there a reason for its existence?
Your standard plasma-based gun comes with a micro Lyenn Generator to supply power and Vacuumlock to create the environment necessary for the creation of Plasma. The quality and efficiency of these parts depends on manufacturer and model, but (almost) all of these parts work relatively the same when it comes to the elemental composure of the bullet inside the chamber.
Lead
Lead bullets are the heaviest composition that is currently available to civilians. It’s molecular structure means it has a high density when in it’s liquid or gaseous state, which gives it superb stopping power. It possesses the ability to tear through body armor with ease, but might be to effective against flesh. When shot at an organic target it’ll leave a gaping but cauterized wound in it’s wake. Still, very effective when up against Gosei hostiles or enemies packing civilian grade body armor. The roots of lead being used in firearms actually dates back to ancient human culture, as many of their cinema’s action heroes referred to the use of bullets as ‘lead.’ This was deemed masculine and bravados. Of course, like most things considered powerful it is slow. When a gun is chambered with lead it takes longer for it to become plasma, thus reducing fire rate. It is also advised against exclusively chambering guns with it unless built specifically for that very purpose. It happens to put a lot of undo stress on the gun.
Iron
Synonymous with standard ammunition, and usually just plainly referred to as ‘bullets’, iron is the most common ammunition type produced by businesses to this day. The materials commonality makes it financially viable, and it’s elemental composure makes it a great middle ground between rps and power. Of course, some post-civilian 1 and most post-civilian 2 weapons are built with lead chambering in mind, leaving iron to be much more common with civilians rather than Wings or Talons.
Silicon
Because of the nature of plasma weaponry, when firing higher caliber and/or heavier comp bullets, the idea of a fully automatic firearm is harder to accomplish. That’s where the idea to produce silicon bullets came from. It’s low melting point along with its tolerable density makes its use in automatic weapons a must. Most of the time silicon is confined to being around <0.4cm, but of course there are higher caliber versions. The reason for the usual low caliber is because it’s meant to be stuffed into magazines meant for large amounts of bullets. High caliber silicon wouldn’t really have much use in a shotgun or hand cannon anyway due to it’s low impact damage.
Osmium
A special variant of bullet comp found exclusively on post-civilian 2 and high ranking Wings DIAM officers. It has one of the highest densities in the periodic table making it an effective armor piercer, going as far as to rip apart starship hulls. The obvious trade off being that it takes several seconds to charge up, making using it excruciatingly hard unless in the possession of a masterful marksmen. Special military gun have been produced just for the use of osmium bullets, so that the gun can hold the melted bullet for up to 44 seconds before having to be shot automatically.
Antihydrogen
Incredibly experimental, the antihydrogen bullet doesn’t come in the standard transparent plastic bullet casing that most bullets are. Rather, it’s in a matted black shell covering a tiny machine that keeps a few atoms of antihydrogen suspended and compressed in the centre a vacuum. When fired, the matted black shell burned off in the barrel, and the machine is sent at a high velocity towards it’s target. The Kinetic energy of the machine hitting it’s target breaks open the inner shell, exposing the antihydrogen atoms to normal matter. This generates a devastating GRB explosion, instantly killing anything organic within it’s radius. It currently doesn’t have a standard usage in any branch of the military due to it’s controversial use of GRBs, ludicrous price tag, short shelf life and highly volatile nature.
Not a weapon, but a weapon manufacturer. 52 Hand Blocks is a subsidiary of VW Enterprises which are known for their inventive melee weaponry and civilian grade non-lethal weaponry. 52 Hand Blocks itself specializes in hand-to-hand combat related weaponry, like knuckledusters.
Qausium Boxing Tape
A relic of most species, boxing tape has been a cornerstone of hand-to-hand combat practices for almost every race. The image of having blood soaked rags wrapped around your knuckles is one of universal power. In this new galactic age, the idea still persists, so someone was bound to improve on it. Quasium Tape is usually used for mechanical repairs in times when tools are not on hand, but it’s non-adhesive counterpart is used for much more nefarious purposes. Due to it’s use in machinery, it has to stay together under a lot of stress, making it heavy. It was made popular by planet-bound gangs that needed a cheap and affordable weapon. Just so happens that wrapping dense, metallic cloth around your fists can make you quite the formidable opponent.
Gunknuckle
For those that feel like beating their enemy to death with brass knuckles wasn’t enough. 52 Hand Blocks introduces the Gunknuckle, a knuckle mold made from Industeel, with a t-shaped mechanism built to have the head of the T be parallel with your knuckles and the body between the ring and middle finger. The mechanism has a single chamber meant for a 0.32cm bullet, it’s trigger is actually button located by the thumb. To reload, you must open a hatch to insert a new bullet which then shuts when you close your fist. Generally, the barrel should be at point blank range when fired to maximize the effectiveness of the low caliber bullet.