Imagine, on October 31st, this year, thousands of people downloading the DLC for FNAF 4.
They anxiously await for there game to load. They are presented with the locked box. It unlocks and opens.
This is it, the moment we’ve all been waiting for.
Music is heard, and then a video starts to play. That’s when we realize,
We’ve all been Rick Rolled.
I’m not sure if anyone has posted this (or if this dialogue is found elsewhere) but at the end of nightmare/night 6 in FnaF 3 it seems there’s a little interview with Scott Cawthon. It’s a bit tough to read but I've actually made out most of it!
"Looking back on many of my old games, I've found that there is almost always a broken down robot in them. I’m not sure why this seems to be a recurring theme in my games, but it’s obvious that it’s something haunting me.
Before I began work on FnaF, I had to choose what game to make our of those potential games, knowing it might be my last try before having to start a new career. I was choosing between a sequel to The Desolate Hope, a remake of my first game, Legacy of Flan, or a new idea about animatronics and security cameras.
While working on the first game, I started a crowdfunding campaign for it. I raised exactly zero dollars.
(At Top Middle) Fun Fact: The names Freddy, Bonnie, Chica, and Foxy were just nicknames while I worked on the characters. I was planning on giving them official names later but had grown very fond of them by the time the game was done.
(At Bottom Middle) In the original game, Freddy was never originally meant to move around the diner and was only going to “get you” if your time was out. This was changed before release.
In real life I tend to have waking nightmares, meaning that I walk in my sleep, etc. One night I dreamed that Bonnie was in the hall outside my door, as I lunged out of bed and rushed to hold the door shut, I discovered that the door was locked and it filled me with dread. In FnaF 1, when the doors don’t work, it means something is already in your office! So when I felt that the door was locked, I felt like Bonnie was in my bedroom and was about to get me! Thankfully, I woke up.
I actually molded the Foxy character on my laptop while riding on a 24hr drive to visit my in-laws over the summer of 2014. It’s very difficult to model a 3D character on a bumpy car ride. Maybe this is why Foxy looks so torn up! :)
While we were there visiting, my kids got to experience Foxy’s jumpscare for the first time!”