Erm guy who said he'd be back in a week and was not in fact back in a week
Sorryu I'm a senior I have to lock in these last few months before I spend my summer unemployed drawing furries for af
Who ready for more p5x furries though!
seen from United States

seen from United States
seen from United States
seen from United States
seen from Malaysia

seen from United States
seen from United States

seen from United States

seen from Singapore
seen from United States
seen from Germany

seen from Malaysia
seen from United States

seen from United Kingdom
seen from United States

seen from Malaysia

seen from Malaysia

seen from Netherlands
seen from United States
seen from Austria
Erm guy who said he'd be back in a week and was not in fact back in a week
Sorryu I'm a senior I have to lock in these last few months before I spend my summer unemployed drawing furries for af
Who ready for more p5x furries though!
The official Japanese account posted these coasters as part of a promo, and I believe at least the Wonder one is technically new art, so!
List of Side Questlines
(last updated 12/23/25!)
This post will be a quick list + summary of the side quests in the game, organized by the character they revolve around. Note that the simple sidequests which start a Confidant, as well as dedicated side stories for characters, aren't included here, and are instead mentioned in the characters' own info posts.
Side quests are distinct from other activities in that, while they take place in the real world, they don't cost an hourglass (i.e., they don't pass time), while still giving rewards for completion of each part. Some may have additional optional activities available to Wonder periodically that do pass time, but are separate from the actual quest line.
Currently Available Quest Lines
The sports girl (left; name unconfirmed; may be Namie Komatsu) has a side quest revolving around her interest in running. She gets lost easily, so after Wonder helps her out when she gets lost by Kokatsu, she invites him to run with her more often. The side quest also touches on her conflict between her enjoyment of running for fun, versus the added expectations of it now that she's joined her university's team.
The clumsy office worker (right; name unconfirmed; may be Yuta Satou) has a side quest revolving around his struggles at work and with losing things. Wonder initially meets him when he's lost an important USB in Zoshigaya, and Wonder finds it for him. His side quest also often involves another character, who gives him and Wonder advice for dealing with situations in the workplace, and social cues expected there. The player will occasionally have helping him find something pop up as an optional activity that costs an hourglass.
The orange tabby has a side quest revolving around finding his "hidden treasures", which use the same icon as seed packets. Wonder first meets the cat in Zoshigaya, and sees he's generally treated well by the others in their neighborhood. An old man claims to understand what the cat is "saying", and tells Wonder about the story of how the cat used to rule the various neighborhoods in Tokyo. Wonder gets to hear a part of the story each time he finds the cat's "treasures" in a given neighborhood. The player will occasionally have a smaller treasure hunt pop up as an optional activity that costs an hourglass.
The yakitori vendor (right; name unconfirmed; may be Sumizou) has a side quest revolving around his yakitori stand in Zoshigaya. After a customer suggests it, he tries opening delivery orders, and has Wonder go around Tokyo to deliver them, often learning about the delivery recipients along the way. He's always very happy that people are able to enjoy his yakitori without needing to come directly to his stand.
Anderson's (left) side quest revolves around his gym workouts, but also his unluckiness in love. Wonder helps him out with figuring out what to say on dates, though he also at least in one instance discovers the girl Anderson's meeting is just leading him on. Anderson is very solely focused on muscles, health, and generally aspects that relate to his workout routine, which is part of why he struggles.
The elderly calligraphy teacher (right; tagged as "calligraphy lady"; name unconfirmed, but may be Fumiyo Tosabayashi) has a side quest that revolves around mysterious anonymous letters with brief poems on them that she's been receiving. She suspects they're from a member of her old club in high school, but has to narrow down who specifically. She also teaches Wonder about aspects of traditional Japanese culture to help explain the poems. Notably, the owner of the secondhand shop in Yongen-Jaya is one of the old club members.
Rikuto Shimizu (left) has a side quest revolving around his series of photos focused on the idea of "change". Wonder catches his eye because he noticed Wonder has changed recently, and he takes some pictures of Wonder as well as asking for his opinion on some of his photos. A problem does arise when he unknowingly takes a picture of an idol violating her contract, then accidentally uploads it to his portfolio while going through his pictures, leading to his account getting taken down to avoid a scandal. The player will occasionally have taking photos with him pop up as an optional activity that costs an hourglass.
Ritsuka Takanashi (right) is a member of Kokatsu's music club, and her side quest revolves around helping keep the group together as they work towards becoming a band that can compete in a competition. Wonder is first recruited because they need one more member, and can't find anyone to join, until she runs into him in the hallway. She's usually relatively calm and level-headed, but occasionally has outbursts of excitement where she can't control her volume. The player will often have the rhythm minigame where Wonder practices with the club pop up as an optional activity that costs an hourglass.
Yota Kurosawa (left) is a member of Kokatsu's soccer team, and his side quest revolves around practicing soccer. Wonder is first recruited because he's struggling to find enough people to keep their soccer team going, due to other students repeatedly dropping out for losing motivation. During his quest line, it's a recurring problem that the rest of the team has no interest or enthusiasm suddenly, so he tries to find ways to keep them going. The player will often have the soccer minigame where Wonder practices against their goalie pop up as an optional activity that costs an hourglass.
Ena Kageyama (right) is a coffee barista, who decides to finally take the step to open her own coffee shop after wanting to do so for a while. Wonder helps her out with a troublesome customer at her old job, then helps her scout locations for her shop. She appreciates his point of view from the perspective of a customer.
John Harris (left) is a man from the United States, who still struggles with some aspects of the Japanese language, as well as adjusting to the time difference. He tends to walk around at night when he can't sleep. Wonder knows English well enough to help him out, and assist in communication.
Fumi Ogata (right) is a woman working in Kichijoji giving tours of the area, though she has a tendency to spin her own stories about locations in an attempt to make the tour more fun, and the locations more memorable, even if the stories aren't exactly true. She appreciates that Wonder understands what she's going for, and asks him to help keep her from taking her stories too far.
Kazuhiko Tsuda (left) is a younger boy who seems to think of himself as something of a detective, and likes to help people out with his reasoning. He thinks that Wonder's viewpoint is useful, and also that he can learn something from him, so he asks Wonder to assist him.
The Neko Takahashi (right) is the "saint" of a group called the NK Association, which worships a stray cat in Kichijoji. She recruits Wonder to their group, and her quests revolve around initiating him and his duties.
The unlucky businessman (left; name unconfirmed, but may be "Masataka Takeda") runs a company that's at risk of going bankrupt, and is trying to pull it back out of the red, but his bad luck keeps getting in the way. Still, he stays optimistic, and appreciates Wonder's help.
The blonde guy (right; name unconfirmed, but may be "Tetsunojo Shishida") is a man in Shinjuku.
Shinta Ezaki (left) is a researcher who works in Akihabara, and was first introduced in the Akihabara puzzle event. His side quest revolves around his struggles to make another fantastic, life-changing invention, after becoming famous for how his first invention changed the world. He frequently has Wonder help him test the latest versions of his invention.
Saki Shirai (middle), works for a Tokyo newspaper. She was first introduced in the Akihabara puzzle event, and her side quest was added later on.
Hiyori Koide (right) is attempting to gather donations for some kind of animal rights or something otherwise animal-related, and travels around Tokyo with Wonder doing so. She also appears in the Akihabara puzzle event.
Other Side Quests
These quest lines were present in one or more beta tests, or have otherwise been indicated to exist, but are not currently available in any form in the official release.
Shichi-kun, the Shibuya mascot (right), welcomes people to Shibuya and has a lot of information about the area, though it seemed he was in some kind of trouble. What was originally his side quest may have become Runa Dogenzaka's Confidant, though this is currently unclear.
Two new NPCs...? (Source in reblog)
Official stickers/emotes (?) with the Shibuya mascot seen in-game.
The bad, fake Shichi-Kun.
A new trophy that I believe may have actually been added with Version 3.0.1, tied to story progression, as well as a Shichi-kun icon that seems like it might be a trophy as well, but I'm not exactly sure?
what's with the cat and dog portraits in that headshot image? Are we going to get extra mascot characters as phantom idols??
Oh, those are both just side quest characters as far as I've seen, along with a lot of the other people in the icons, heh. They both lead to Mementos requests.