Siarruk turn 8: 7 (remaining) + 3 (roll) = 10 points
The Blessed Echo
10 pts - 3 (Purify Area) = 7 pts
Siarruk watches mournfully the overreach of the Sea-Cleaving Pact and the Curse that ends it. She does not mourn the loss of lives but the loss of voices; never again will a living throat speak the language of the Cradle, the first language of mortals.
To a few departing souls therefore she binds a mission; they will come to the court of the King Irradiant in time, but their journey will last as long as the waters of the Qiergan River flow to the sea and return. Anyone who drinks of the river will have visions of the cursed dead; anyone who stands in its waters will know and speak a lost dialect of the Cradle-tongue for as long as they remain there.
Iron Pearls
7 pts - 2 (Create Race, collab. with Aatos and Tokhtamysh) = 5 pts
With a legacy preserved for the lost Tolinakka, Siarruk desires to repopulate, to introduce more forms of being to the world, to tread new paths. Out of fear of the curse or sheer whimsy no one can say, but her eye turns to the far north.
Deep in the sea, rare rays of moonlight pierce the water. Volcanic vents open up wide, and a single species of filter-feeding mollusc reacts as if waiting for this moment. Day by day they grow larger, beyond all reason, feeding on other creatures drawn in by the light and motion in an orgy of predation. In the course of twelve days they eat everything that comes near and grow masses of indigestible inside them. Pearls, pearls covered not just in nacre but speckled with iron. On the thirteenth day, thousands of clams open wide and die. The pearls begin to move on an invisible tide to the surface, and in the shallows of the northern sea they crack open like eggs.
A new people is born, the Thuva, the sea-trolls. Their bodies are like great seals, growing as long as two humans end-to-end, but their skin is knobbly and their backs covered by great shells banded in bone and iron. Their snouted faces bear jaws full of cutting teeth, their edges made of more iron. The ends of their tails are not flukes, but whiplike tendrils with astonishing strength and dexterity.
The Thuva are wanderers, taking after their celestial mother. Semiaquatic, they can slither onto land with the help of broad flippers and a strong tail, but must lay eggs in the waters of their birth. They instinctively sense the magnetic field of Akhu and bear awe and respect for Qorha, the great turtle of the north. Young Thuva stay close to Qorha or make pilgrimage to the northern coast of the eastern continent; farther ventures are typically reserved for adults.
When they swim near the surface, they flick their tails behind and beneath them, thick bodies narrowing to a whiplike cord layered with sensitive , and they can catch small fish from the shallows without even halting their motion; they are inveterate predators and obligate carnivores who live on the move.
The Thuva do not have families; they are born alone in the shallows, and traditionally are only met by their people when they reach the shore. Their greatest loves are not individuals, but places, and they live long enough to outlast most humans, as much as 300 years if they're lucky. Their most powerful social bonds are with fellow travelers, but Thuva have long memories and may revisit the homes of long-dead friends and speak to their inheritors as if nothing has changed.
Siarruk has 5 points remaining.















