GLIDElab at SITE2017: Presentations on March 7
Aroutis, Amanda and I are at the annual meeting of the Society for Information Technology and Teacher Education (SITE) in Austin, TX.
Today, we are presenting our work on game-based learning from 2010-2017 in the symposium titled the Development of the Technological Pedagogical Content Knowledge (TPACK). I organized this symposium based on a conversation some of us had at AERA 2016. This conversation involved Aaron Kessler from Concordia University Chicago, Joshua Rosenberg from Michigan State University, Michael Phillips from Monash University- Australia, Aroutis and myself. It focused on how we have pushed the boundaries of TPACK and repurposed it in one way or the other. For instance, using TPACK as an analytical lens, understanding how context determines how TPACK is enacted, using TPACK in combination with other frameworks and so on.
The symposium includes five empirical presentations that feature investigations undertaken to argue for and demonstrate practical applications of enhancing pre-service and in-service teachers’ knowledge of technology integration. The development of teachers’ Technological Pedagogical Content Knowledge (TPACK) framework is demonstrated through a variety of methodological approaches (e.g. ethnography), in varied contexts (e.g. online learning), and applied in varied applications of teaching and learning with technology (e.g. game-based learning). This spectrum of TPACK applications showcase what teachers’ knowledge of technology looks like in action, how it can be nurtured for novice and veteran teachers, and the impact context or the setting can have on their knowledge and skills as teachers who facilitate learning with technology.
Amanda, Aroutis and I are presenting the following:
1. The Process and Outcomes of Developing and Assessing Pre-Service and In-Service Teachers’ Knowledge of Game-Based Learning
2. Teachers’ development of technological, pedagogical and content knowledge (TPACK) around games for learning using an online forum
Later in the day, we are also presenting a poster that showcases Keys to the Collection, a mobile augmented reality game developed for Barnes Foundation.
We hope you can join us at the symposium and at the poster presentation!

















