Prototype:
Image 1: This display is the Interactive Mini-Game screen, the bottom left corner depicts the current score and highscore as well as a reset button for the game in case it does not go as planned.
Image 2: The pop-up notification is a positive ‘pro-movement’ type of notification whereby it allows the player to post what positive choice they made in the game rather than their score. For example, if the mini-game helped the virtual world reduce rubbish, the notification posted to their social media could say something like ‘(Name) reduced their rubbish intake by taking their own lunch to work in a reusable container!’
Image 3: In order to accumulate points, a barcode scanner enables the player to scan a barcode on their items that they place in the rubbish bin. This part of the application requires a trust that the player is not just scanning in order to gain points but really putting them in the bin.















