I've started making these little edits that are meant to look like rw's iterator projections and I decided to make a small tutorial for it since some people were wondering how I and a friend made these !
I hope it's comprehensible enough
#hotd#daeron targaryen#aemond targaryen#daemon targaryen#helaena targaryen




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I've started making these little edits that are meant to look like rw's iterator projections and I decided to make a small tutorial for it since some people were wondering how I and a friend made these !
I hope it's comprehensible enough
quick art summary template i made, for anyone interested !
Forgot to share it here but I made a quick guide regarding how to place pipes / entrances properly if you ever plan on making custom levels for Rain World !
Feel free to share it in other places (as long as I'm credited properly) !
This guide uses visuals from the Community Level Editor but the behavior regarding pipes remains the same both for the original Official LEditor and for RWE+
Art for my first code mod ever !!
It's meant to notify players when a new slugpup has spawned and places a little marker on the map !
You can find it here : COOL LINK I PROMISE
Plus some extra lil thing I made for the steam workshop page :
I made a simple font for fun and also for a game I have yet to finish (it's the one used in the image)
You can have the .ttf file here : cool link
If you'd like to use it for some reason, just credit me !
OUH ! Opening simple commissions since I have some time ! Get your beaft drawn in the same style used in here !!
I'm also trying out Kofi's commission system for the first time ! I hope it goes well <3
-> COMMISSION HERE !!! (five slots max for now)
I accept all types of critters but this is mostly aimed at slugcats or other rain world creatures !
Where Slugpup ? v1.0.1 is here !
This version should work with the most recent version of rain world, and also includes two new small features :
A sound now plays whenever a pup notification appears (so you don't miss it)
The map marker now turns into a dead slugcat marker if the slugpup dies
Where slugpup had a minor update to fix a recent bug (and generally make the previous bug fix a bit better) ! So we're technically in v1.0.2 now