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The next big patch to arrive on our servers will go live on 20th October. The main features of this latest update include some brand-new instances, an extra battleground, plus a revamp for the Sorcerer class.
EDIT: Updated battleground changes.
New Contents:
- Added 4 dungeons:
Lilith’s Keep (Normal/Hard)
Ruinous Manor (Normal/Hard)
Sky Cruiser Endeavor (Hard)
Vault of Kaprima
- Iron Battleground added
- Sorcerer class revamp
- Removed stamina system
Dungeon Changes:
- Removed the following dungeons:
Manglemire
The Abscess (Normal/Hard)
Wonderholme
Forsaken Island
Kalivan's Dreadnaught (Hard)
Timescape
- Channelworks and Demokron Factory require all party members to use one of the new battle solutions to advance further into the dungeon.
- Solo dungeons below level 60 will be removed.
- Celestial Arena changes:
Number of rounds reduced from 12 to 7
Available time reduced to 10 minutes
Enemy stats adjusted to match new gear
Melons no longer talk
- Challenge Dungeon:
Enemy stats adjusted to match new gear
System Changes:
- The stamina system will be completely removed, including all necessary adjustments to features linked to it.
- The display for player buffs will be overhauled with new display options.
Interface Changes:
Various interface elements will be arranged differently in future and can be put back to their defaults with the ‘Reset UI position’ setting in the options.
By default the player’s health is displayed at the bottom of the screen in the middle.
The main menu displayed at the top of the screen is scaled down to 80%.
Crits will now be orange.
New effect added to show dungeon mechanics:
Blue area: Safety zone, player character does not get damaged within this circle.
Orange area: Inflicts damage within the marked area, which can be avoided/ blocked using class skills.
Red Area: Inflicts damage within the marked area, which cannot be avoided/blocked using class skills.
Class Changes:
- Sorcercer revamp
- Changes to Priest, Mystic and Berserker (more info in the link above).
Item Changes:
Tokens earned for solo-player contents will be exchanged. Old tokens can no longer be received, and quests and dungeons will only provide the new versions.
New Tokens:
Undercede Token
Intercede Token
Supercede Token
Lakan's Charm
- VM8 materials added to token shops and dungeons, with battleground merchants being updated on Wednesday 19th.
- Additional effect to boost healing will be added for new jewellery.
Achievement Changes:
- Achievements from retired dungeons moved to Legacy Achievements
- Previous glowing title no longer glows
- Achievements which required players to hunt rare enemies in the open world have been changed to require only one respective enemy to be killed. The time until they reappear has been changed to 3 hours
Battleground Changes:
- Gridiron now with equalised gear for all (previously only equalised for players with an item level under 404)
- Fraywind Canyon now with equalised gear for all (previously only equalised for players with an item level under 404)
- Champions' Skyring now with equalised gear (Reported to be false)
- Changes to the Bellicarium and Killing Spree credit rewards for all battlegrounds.
Other Changes:
- BAM stats on the Island of Dawn adjusted to match new gear
- Materials for Flying Mounts readjusted to drop from new dungeons
Ghillieglade Changes:
- Added materials and designs for crafting VM8 gear: Manor Dust, Bloodmetal Ore, Manor Collection, Bloodsteel Ingot
- Added Tier 10 and 11 Feedstock
- Removed old drops relating to VM6 and VM7 gear, Talismans, Campfires, Design: Heaven's Elixir, Recipe: Onslaught Scroll: Crit Factor VII, Recipe: Onslaught Scroll: Crit Power VII.