years and years ago i claimed that zachtronics rides the line between making games that are fun to play and making straight up job simulators that are just as tedious to do as a real job. that was childish and immature of me.
now, years later, with more life experience and wisdom, i went back one more time to give space chem a 5th chance and i came to realize that the beauty of space chem is that it introduces neat little concepts, clearly delineated parameters, a clear and concise list of well defined tasks for me to perform at my leisure, and short, well designed little leaflets to gradually introduce each new concept one by one, with plenty of opportunities to practisce and make mistakes consequence free.
you know, everything that my current job (or indeed any job ever) is not













