Splattercolor Screen Changes
The Special with no accessibility problems, none at all.
The launch version of this special was awful, it was so bad it was almost banned from competitive tournaments. Even with the current state of it, it still has a large variety of issues. Screen is a good concept fundamentally, the idea of a smokescreen in Splatoon is a fun one. If I had full control over this special, this is how I would change it.
The current sound distortion is an issue. Instead of the fizzy popping sounds, it would be changed to make all sounds muffed. Like how the music gets quieter when under ink, it would be like that but more. The idea of the grayscale effect is a good one, it was poorly executed it game, this would be changed to have a slightly longer transitionary period between full color and being desaturated.
Screen takes up a large space on the stage for not a way to destroy it. The four corners of the screen will now have destroyable objects. If all corners are destroyed the screen will pop.
For teammates the screen will be translucent instead of opaque, allowing long ranged teammates to take advantage of the screen better than they can currently (as pictured above.)
To give screen a bit of whimsy, when coming in contact with stage geometry or an opponent, it pokes a hole into the screen and paints the surfaces it touched. This would force opponents to either, back up away from the screen, destroy it, funnel into the holes in the screen, or face tank the screen.
I believe these changes would make Screen a fun special. This is one of the returning specials in Project Painterly.








