Time for a few more quick ones:
A Tower Full of Cats is more Devcats hidden object cat finding. Nothing too unexpected, but they get points for trying something a little different with the structure and progression. Loses points for being the only one I can remember that has small but noticeable bugs though. Oh, and I don't love the whole soundtrack, but parts of it are pretty fun, and I appreciate what they did reworking elements of it for the different eras. 1960s in particular was a highlight.
stitch. was kind of disappointing. The presentation of the puzzles is great, but the presentation of the menus displeases me and makes me feel like they tried to cram an iPad game into a Switch. Speaking of iPad game on the Switch, it kind of sucks to interact with in any other way than using the touchscreen (which at least works quite well). The biggest problem though is that the puzzles are just kind of vaguely ok. It's a puzzle type I'm familiar with from elsewhere, and they just feel less satisfying here. They're rarely actually very difficult at all, with the "challenge" mostly coming from there being no way to mark guesses/things you already know, and even worse some of them having multiple solutions. I think I said on Discord that after the initial charm of the presentation wears off it quickly descends into a kind of mediocrity that would make Nickelback jealous.
Deep Rock Galactic: Survivor was even more disappointing than that though. I can only guess that the reason it's one of the most popular games in its genre is the DRG name, because other than that and the mining mechanic (which is genuinely good) nothing really stood out to me. Way, way, way too many weapons and upgrades are just bullets/more bullets, and they look so uninteresting and feel so unimpactful. Every enemy feels like a bullet sponge, which is super weird in this genre, and metaprogression/unlocks are so, so, so slow, which hurts doubly much because they're such minor upgrades a lot of the time. It's not my least favorite game I've played in the genre, but it's definitely close to the bottom of my list. Oh, and this part is completely a matter of personal taste, but not a single dwarf said a single thing that was funny at any point, even though I'm pretty sure the people who wrote and performed their dialogue thought it was. Totally killed any interest I might've had in the original game.