Half Man Fandom be like
via political satire The Daily Show ft. Emmy winning, contributor and rotating host, Jordan Klepper

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Half Man Fandom be like
via political satire The Daily Show ft. Emmy winning, contributor and rotating host, Jordan Klepper
The Analysis Zone: Green Hill Zone (Sonic Forces)
So Sega Europe has posted a clearer version of the Classic Sonic gameplay for Sonic Forces on YouTube. Gameplay for this was shown very briefly during the Nintendo Direct, and now that there's a few more minutes of this, I thought I'll analyze/state some thoughts about some of the things in this zone.
Comparing the screens from the Nintendo Direct and the video Sega posted, visuals of this zone have improved, showing some of the details and better color saturation, though it's also clear that some graphic elements were removed. There are pyramids at the far back of the stage, and there are more rocky structures.
Also noticed during the direct trailer is that there is sand all over the place even replacing the waterfall. Given the rock like towers and wooden banners it looks as if Green Hill is fused with another canyon like zone. The official Sonic YouTube channel posted the same gameplay and confirmed that desertification caused by Eggman's Industries is why GHZ looks like... this.
The badniks seem to have gotten a design change! The Motobugs are white, blue with a glowing Tron circle, even the wheel shows a slight shade of blue. The Egg Pawns in Modern Sonic's stage show up here too. I think the Buzz Bombers may have the same color scheme as the Motobugs but with a tinge of pink, and the Choppers are red and blue.
Some of these robots have got beady eyes rather than detailed ones. I guess the aim here is to make them look more futuristic.
It's slightly hard to see here, but the yellow springs just pop up and launch Sonic breaking his run. It kinda ruins the momentum to be honest. Even further the level design, there are boost pads in the automated loop sections.
It looks like Classic Sonic has the Drop Dash from Sonic Mania. There's no booster after he hit those robots.
One last thing for tonight: The music for this is irritating honestly. The tune could've been better if some other instruments were used for this.
And that's my take on this GHZ: The visuals are better, but the music is pretty weak.