theslapapow replied to your post: Y’know, everyone was making comparison of Breath...
BoTW is fantastic but don’t talk shit on skyrim
lol@getting mad that someone thinks Skyrim is anything less than perfect.
Anyway, reverse psychology dictates that I HAVE to rag on it now.
It’s fun for a bit but it’s not profound and it’s very light on RPG elements, especially coming from its prior iterations in the Elder Scrolls series. Its major strength comes from a very big mod reliance--the vanilla game is dull. (And if you’re playing a mod that alters gameplay drastically enough, you’re not really playing Skyrim anymore, you’re playing that mod.)
There’s little to do between objective points, traveling is boring, moving isn’t interesting, the constellation-style level-up trees are full of lacking, boring elements that are prerequisite to the skills that actually have an effect, combat is repetitive and doesn’t feel like it has any weight or momentum, the insta-kill short cutscene sequences are dumb and pointless (at least on the receiving end), Bethesda has yet to make a decent-looking humanoid for either their Fallout or Elder Scrolls series, nearly every dungeon has the same design, inventory management is awful, the plot’s largely forgettable, etc.
It’s an okay enough game but god it’s a mediocre RPG, especially as an open world game. If you think unmodded Skyrim is an amazing example of an RPG, you probably haven’t played very many.












