Stylized roof tiles made using Substance Designer. For this project I was trying to achieve a stylized hand painted look.
View it on my Artstation!
https://www.artstation.com/artwork/e0OrbG

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seen from Türkiye

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seen from United States
seen from United States
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seen from China

seen from United States
seen from Türkiye
seen from United States

seen from Netherlands

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seen from United States
Stylized roof tiles made using Substance Designer. For this project I was trying to achieve a stylized hand painted look.
View it on my Artstation!
https://www.artstation.com/artwork/e0OrbG
I’ve been trying to figure out how many tiles are required to make a seamless “Link to the Past” perspective style wall.
Green = part where the wall meets the ground
Blue = the top of the wall
yellow = middle section of the wall
dark tile = a duplicate of an existing tile
I hope this helps any sprite artists who are also having trouble figuring out good ways to do this.
Finally, a completed image!
I decided to start doing art seriously again (thank you to all my friends who motivated me)! I’m taking to heart the "finished, not perfect" motto.
For now, enjoy this first attempt at doing a stone ground tiling texture!
Day 6 *fire emoji*
Hopefully I’ll get this thing lit just so right when I get the whole scene together B)
Scales are a lot harder to position than I thought haha
Another scales test, based off a crocodile’s arm
Testing out grass with the same technique as yesterday
Also here's a texture I made for... well. It's kinda complicated. But it tiles and uh Feel free to use it?