Psychometry (Technique)
A form of extrasensory perception characterized by the ability to make relevant associations from an object of unknown history by making physical contact with said object.
Base
Technique Type: Support Performance: Standard Action Delivery: Self Effect Type: Instant
You touch an object and witness events connected to it; you feel its history. Which vision exactly the user experiences is determined by the GM, but it usually consists of one that grants information relevant to the user and their party's objectives. Said vision tends to be somewhat cryptic, granting something like a clue, a lead, or a key piece of information, but rarely revealing the exact piece of information the user is seeking.
Psychometry can not only be used for objects, but also a small area, such as a room, the front of a building, or the section of a park. When used this way, Psychometry reveals events that have taken place in the location, relevant to the user's objectives.












