WiLDNeT
Abstract WiFi-based Long Distance (WiLD) networks with links as long as 50–100 km have the potential to provide connectivity at substantially lower costs than traditional approaches. However, real-world deployments of such networks yield very poor end-to-end performance. First, the current 802.11 MAC protocol has fundamental shortcomings when used over long distances. Second, WiLD networks can exhibit high and variable loss characteristics, thereby severely limiting end-to-end throughput. This paper describes the design, implementation and evaluation of WiLDNet, a system that overcomes these two problems and provides enhanced end-to-end performance in WiLD networks. To address the protocol shortcomings, WiLDNet makes several essential changes to the 802.11 MAC protocol, but continues to exploit standard (low-cost) WiFi network cards. To better handle losses and improve link utilization, WiLDNet uses an adaptive loss-recovery mechanism using FEC and bulk acknowledgments. Based on a real-world deployment, WiLDNet provides a 2–5 fold improvement in TCP/UDP throughput (along with significantly reduced loss rates) in comparison to the best throughput achievable by conventional 802.11.
WiFi-based Long Distance (WiLD) networks [8, 9, 23] are emerging as a low-cost connectivity solution and are increasingly being deployed in developing regions. The primary cost gains arise from the use of low-cost and low-power single-board computers and high-volume low-cost off-the-shelf 802.11 wireless cards using unlicensed spectrum. The nodes are also lightweight and don’t need expensive towers [6]. These networks are very different from the short-range multi-hop urban mesh networks [5]. Unlike mesh networks, which use omnidirectional antennas to cater to short ranges (less than 1–2 km at most), WiLD networks are comprised of point-topoint wireless links that use high-gain directional antennas (e.g. 24 dBi, 8◦ beam-width) with line of sight (LOS) over long distances (10–100 km).












