first half of count the rice is funny because everyone’s threatening violence to sam or living their best lives in losers island while ify and catherine look like this
seen from Australia

seen from Malaysia
seen from South Korea
seen from United States

seen from United States
seen from Germany
seen from United States
seen from United States
seen from China

seen from Malaysia

seen from United States

seen from Sweden
seen from Malaysia

seen from T1

seen from United States
seen from China
seen from China
seen from Germany
seen from United Kingdom

seen from Malaysia
first half of count the rice is funny because everyone’s threatening violence to sam or living their best lives in losers island while ify and catherine look like this
off topic to the absolutely amazing and brilliant new game changer ep, but i just have to say how much i loved hearing jiavani and demi be referred to as she/him and he/they, respectively, so naturally by sam and the cast. i don't think we'll see mainstream media refer to, let alone cast, genderqueer and gnc people with such normalacy.
obviously they have been referred to correctly on other shows but the constant uses of pronouns in the "count the rice" song just made it really prominent. idk im just so happy
Sam's most FAVE game on Game Changer yet! 🍚
➡️ Go to Dropout to watch new Game Changer now
It's a race to the bottom for Zach, Jiavani, Anna, Demi, Catherine, Hannah, and Ify.
How it started and how it deteriorates
also can we talk about the game design of count the rice?? brilliant
the only challenges that require multiple people are at the beginning and end - at the beginning to allow the players to bounce around there for a bit before they realize they need to go down, and also at the end to ensure that a runaway player has to wait for another to catch up
count the rice itself, of course, can only be played with one player, so that players never actually have to count rice (if you had to wait for a second player at the end, then whoever got closest would win) (this is ofc not accounting for hannah pilkes)
the middle rooms are great too, because they are easy to intentionally fail, and hard to win. the spot the difference rooms are especially good, because you think you understand what it is (spot the difference between the two halves of the room), and this is seemingly confirmed when you successfully loose, but once you come back to try to win, you realize you did not actually fully understand the game. the placement of these is important, too - only players who were intentionally trying to lose got to those rooms. any higher in the sequence, and they might have had a player trying to win reach the rooms first, and then they'd realize the twist
and also the decision to split the rooms up? 2 and 3 in a separate space from 4-8, so players would assume there are only 3 until someone loses enough, subtly hiding the majority of the game from them
ugh just so many little details in the game design here are so perfect and well thought out, game changer is clearly such a labor of love
I love episodes of Game Changer where the only way to win is by learning & the only way to learn is by playing. With some episodes, like Don't Wake Standards & Practices, the overall flow of the game becomes pretty apparent pretty quickly, & also there's some surprises along the way. But then there's episodes like Count the Rice, Deja Vu, or Bingo, where the basic conceit of what the game even is is an ongoing mystery. I love that stuff.
falling in love is always a risk on game changer