Pathfinding Tutorial: A-star Search Algorithm
Learn how to explore a triangle grid and find a goal point with the A-star search algorithm in this pathfinding tutorial. You will use Processing and Java to code the A-star pathfinding algorithm and create a graphical demo so you can see it in action.
The A-star pathfinding algorithm finds the shortest path from a start node to a goal node in a node graph (assuming the path exists). It does this using two heuristics.
The first heuristic measures the distance from the current node to the start node. The second heuristic measures the distance from the current node to the goal node. The combined scores of these two heuristics can be used to steer the A-star algorithm towards optimal nodes.
Learn how to explore a triangle grid and find a goal point with the A-star search algorithm in this pathfinding tutorial. You will use Proce









