The Investment of an Antagonist - Part Three
Entry 04 continued. [Trigger warning content: post contains discussion of Far Cry 5 details for the main villains including violence, brainwashing, torture, child abuse, neglect, emotional manipulation, dark backstories, drug use, cult content, etc. Spoilers for Far Cry 5 inherent. Part 03 of 03.] [Link to part one here.] [Link to part two here.]
— Faith —
Lastly we have Faith, née Rachel Jessop, the youngest of the Seed family. The easiest themes to assign to her are unsurprisingly drug-use and escapism. She is an intriguing and complex character with some very beautifully done layers, in particular playing with gender expectations of behavior both in-world and on the meta in what may have been either intended brilliance of foresight or fridge brilliance by the dev team.
Thematically speaking though, as with the other Seeds, she is projecting her past experiences onto others and turning into the abuser in the recreation of her trauma. In this case, it could be taking up the role of a manipulator using soft-coded presentation and masking shaming techniques with positive wording and oblique expectation-pressures to get people to go along with what she’s saying...as well as making them more pliable via the Bliss. It could be that part of her escapism theme manifests as disassociation, separating one’s self and in this case Rachel from Faith, her followers from their worries and problems, and at the most extreme end the Angels from essentially their entire personality and past. In contrast to John, Faith seems to be much more so about forgetting/burying/separating one self from one’s past problems, sins, unhappiness, etc rather than facing it head on. In a way, it could potentially be interpreted as a denial of those aspects of a person, and herself, through the Bliss. This could be a better parallel to how Jacob also breaks the unwilling down in his Trials, albeit for more specifically war-like purposes than Faith. We don’t get to hear if John has opinions on how the “new recruits” up in Jacob’s neck of the woods are treated well or not, but he doesn’t include Jacob in his jab. The absence could be used to infer that John has either separate issues, less issues, or no issues with how Jacob runs things, but that’s the problem with this kind of absence: it lacks definite, concrete matter to build with. We hear only a very vague telling of the details of Faith’s life from Faith directly, which in this instance is going to be presumed to be true, albeit perhaps glossing over the details and told from a carefully crafted perspective for a desired end result. Others also have their own opinions to fill in on the details of Faith as she is and was, and her life before, including but potentially not limited to Tracey and Sheriff Whitehorse, as far as I’m aware at this time. What’s really interesting is the almost split presentation we get at times with Faith: in some moments she is the epitome of her title the siren, bright, friendly, seemingly warm and enticing. Other times she has some lines that cast very long, dark shadows. Three of the phone calls one can find in the Henbane are particularly dark, if one assumes the call with the sounds of a crying woman on the other end to be Faith. Even disregarding that third one, the other two show more of Faith’s darker aspects, as noted below: “Rachel’s so sad and alone. Once was lost, never found. She lead a faithless life and it brought her low. Faith rose up in her, but Rachel stayed low, down. Faith flies divine, and Rachel...Rachel gropes around in the darkness. I left her there, a long time ago.”
The second phone call text:
“A baby is a sack of screaming, shitting, crying impulses with no personality, no thoughts, no understanding of the world beyond feelings. It has no soul. You have to give it one. The only soul we ever have, we receive from others. And it is only others, who can take it away.” One possible interpretation from these two comments from Faith would be that she was very strongly shaped by her family and friends before she ran away with Tracey to join a commune out west. Not into total obedience without personality, but perhaps instead placation and appeasement behaviors, attempting to make the other people in her life “happy” as a form of self-protection coping mechanism to deal with living in an abusive home environment, and later on refined into intentional choices as these lines from her might strongly suggest: "All my life I dealt with people like you. People who underestimate sweet, innocent Faith. You see what you wanna see... a playful butterfly, a delicate flower... a child with childish thoughts. It's easier to disregard a child. Tracey made the same mistake as you. While you all ignored me, I walked right through every one of you." From Faith’s wiki page, it also states that Sheriff Whitehorse talked about “Tracey and Rachel, who were friends, 'joined a free spirit movement in the west, smoking doobies, banging on drums’. But Rachel and Tracey fell on harder drugs and fell out of favor with their community. Tracey searched for a new home and found the Project at Eden's Gate, and Faith decided to return with her to Hope County to join the cult.” From there, with Rachel going through the painful and dangerous process of withdrawal symptoms while attempting to end her addiction, it might be that she also felt that her new self, Faith, or Faith-to-be, was shaped by Joseph and the Project. That this new self was a new soul, and that her old soul, her old identity, Rachel, had been cast away. Perhaps that was another motivation for her to possibly split with Tracey, staying with the cult over staying with her best friend whom she had left her home behind with once before—the friend she’d run away with into the unknown at what was likely a rather young age. Perhaps staying with Tracey, Faith felt too much of Rachel remained. Rachel, the addict. Rachel, the powerless. Rachel, the abused. Perhaps those reminders were too painful for Faith, and she wanted to separate from them as much as possible. If she wanted Tracey to stay though...perhaps she had also hoped Tracey would have a fresh start. That Tracey would be “happier” at the Project. That the two of them would be born anew and cleansed of their sins, as the Project promises. All of the Seeds are in this interpretation trying to cope with their traumas. Faith in this aspect is perhaps the one closest chronologically in time to her trauma, being the youngest, and thus perhaps still emotionally rawer at times underneath it all. Rawer in a more youthful sense, not related to the innocence she tries to project as a front, so much as how she cries out in panic and fear during her boss fight’s finale, when the Deputy strikes the final blow, and how her tone changes when she’s threatened during the fight, talking about how Joseph threatened her and plied her with drugs. In this regard, it is very easy to read Faith as still placating, still coping, still appeasing the powers that be in her life, in this case the Project, Joseph, and the other Seeds to a degree. With being Faith, and not even the first and only Faith but at the very least the third in a series of adopted “sisters,” the danger of being killed, cast aside, or deemed unsatisfactory for whatever reason is very real, and could echo possible fears she’d harbored of her parents, other friends, and community members in her past. How much danger she was in from her parents is unstated as far as I’m aware, but that she was abused and likely was afraid is enough. Fear itself is real enough and a weighty factor in any situation where it exists, as it was meant to be by biological design. So in recreation of that potential trauma-build, Faith placates all of her followers with the Bliss and gentle words, making some members of the Resistance note in commentary that they feel special, loved, cared for. Drawn in to become a part of Faith’s idealized dream of everyone being predictably calm, and open to suggestion. While it is still technically appeasing behavior, with Faith being in control of the Bliss’s drug production and seemingly also the hallucinatory effect it has on people, she is also master of the realm and thus the one with the keys to the kingdom, and I daresay enjoys her power with how she mocks the Deputy upon their return to the Jail after the cutscene of her reasserting control over Burke and the ensuing happenings. Her methods on the surface are soft and appealing seemingly, but she is ultimately now able to control those in her region and under her power with a far more beautifully beguiling and insidious form of puppeteering. She makes a splendid contrast in that regard with how Jacob brainwashes people, with making Angels versus the brainwashed fighters of Jacob’s. Another piece of interesting dialogue regarding the Angels as mentioned by Faith in I believe the Whistling Beaver Brewery is as follows: "Have you seen their faces? On the Pilgrimage? Oh, you should see it. To see the sin fly from their heads and their faces slacken to peace. The vanity shaved from their heads, evil taken from their lips. Never to speak a sinful word, any word, again. It gives me life. Every time a bell rings..." Combining that with the above comment about how Faith believes people don’t have souls until given them and shaped by the others around them, Faith certainly seems to have grabbed the reins on shaping who people are, with the intent to “smooth out” any disagreeable parts. To the point of perhaps erasing a person’s individuality entirely, thus producing an Angel. She like her brothers is also driven by purpose, as she mentions in her first cutscene of being given purpose, and from the random encounter line below: “I’m going to tell you a secret... Eden’s Gate is not here to fix your life. That’s your own selfish dream... No! Eden’s Gate exists to save something greater than you and me. It is here for the Father to bring salvation to the world’s very existence, and you’re trying to destroy that. I put so much hope in you. I thought you’d be special. Was I wrong?” That first bit about not fixing one’s life feels like a potentially open admittance that the Project is not trying to fix people at least in her region, so much as to re-purpose them to the Project’s own ends, and Faith fulfills that with a gentle kind of at-times-gaslit brutality that she selectively applies more forcefully when someone isn’t playing according to Faith’s own preferences. While the doubting may also be real in her case in the later lines, it also serves as shame-based social pressure to not disappoint her, directed at the Deputy as an attempt to erode any resistance they have to conforming to doing the “right” or “sympathetic” thing—as defined by Faith anyway. Its a good bit of manipulation, leaving it blurry whether its outright just intended to influence the Deputy or if she indeed has any doubts. I lean towards the latter for added nuance of emotion, though I do think she’s more than capable and willing of violence and brutality when desired. One minor example among others that comes to mind would be the signs of violence and likely death in the Chan residence, with the implication that Faith sent some of her people to deal with Jasmine and likely kill her, per the blood on the floor and the unsent note contents: “To whom it may concern, Thank you for addressing my complaints about all that noise coming from that Eden’s Gate construction site. One of your representatives (I think her name was Faith, not sure) passed by and said she’d have a word with the people building the statue. She even said she’d make them come by to apologize in person. Although we may disagree on some philosophical matters, it’s nice to see some neighborly etiquette. I look forward to resolving this amicably. -Jasmine Chan” Aside from that, there are also other mentions such as Ethan Minkler overdosing on the Bliss (while that may be a possible accident, the point likely remains that he either died or became an Angel, much to the mayor Virgil Minkler’s grief,) comments by Resistance NPCs about how forced-pilgrims on the Path are sometimes made to crawl on their hands and knees until they bleed, the ones made to jump from the Statue of Joseph and land among the littered bodies of those who did not survive, etc. Ultimately what all of that might be mirroring is her own treatment at the hands of her family and other people in her past, as well as perhaps what Joseph, the Seeds, and the Project asked of her: not to be fixed, but re-purposed. It was never about her, but what she could do for someone, be it her family, friends, or the Project. In that, the Angels are an elegantly simple solution: they are obedient to the wishes of the Project, and are loyal to a fault without any chance of wanting anything to the contrary than what is asked of them, provided they are provided with a steady supply of Bliss (presuming they require it as a continued addiction, though that is purely speculation.) The Angel’s Grave in the Horned Serpent Cave seems to be a lake of boiling muck that is implied to be a mass grave for Angels, per the Grieving Note found therein: “Lana. Christ in heaven what they did to you. The fact that they could make you believe all that nonsense, make you forget yourself so hard. Forget your own name? How, Lana? What did he say to you? What kind of fucking dirtbag blood ritual could make you think your name was “Faith”? Doesn’t matter how, I guess. He told you you were special, but in the end he threw your body in here to disintegrate in the boiling muck, like a common Angel.” This certainly shows the Project has little to no respect for the dead, or at the very least those turned into mindlessly loyal Angel minions. It echoes back to the lack of individuality Faith may struggle with internally as a theme—it may also be that her parents abused her through the unrealistic-expectations archetype of wanting and pressuring her to be what they wanted, without any regard of who she was as an individual or what she wanted out of her life. Perhaps during her life she was treated as nothing more than a commodity, trying to forever appease and live up to her parents’ expectations. I sadly have very little on the Jessop family as a whole, so this is all once again pure fabricated speculation. This lack of personal worth through individuality does thread through the recurring instance of there being multiple Faiths before Rachel, and it is shown in the notes to the two known previous Faiths, Lana and Selena (both referenced from Faith’s article the wiki.) “You’re not the first one, Selena. You’re not the first woman he’s used up and thrown away. For years I’d been hearing this Faith Seed was tall as her brother, with black hair. Couldn’t miss her. And then I saw you in one of their trucks last week, yellow hair in the breeze, and heard them calling you Faith. He thinks he can just SWAP YOU OUT. Like you don’t got a brain of your own. God knows who you are, and so do you. Selena. I love you. Don’t lose yourself to this.” Both of the above notes have mentions to identity issues with taking on the new name of Faith, of losing oneself or forgetting oneself. With the note to Lana and the last note from one of the Faiths there is also the double mention of “being special.” “I just wanted to be special. When Joseph came into my life, I felt like you’d given me a true gift, Lord. That a man who talks to you would bring me in on your holy conversation..? And so I too the name that you gave me, Lord, through Joseph: “Faith.” And I am a woman made anew. But now, I’m ashamed to say, even though I carry this name, my devotion to the Project is..plagued. By Doubt. What do I do? I know you will forgive me, dear Lord. I don’t know if Joseph will.“ The above note titled “A Confession” on Faith’s wiki page is possibly from Rachel, though the wording has me contemplating that it’s likely from someone a bit older, and the style I’m uncertain if I’d attribute to Rachel though I acknowledge that writing and speaking can present very differently. I would expect her to write with a more direct style of wording since presumably she had internet access and was familiar with texting, speculating off of Tracey’s note in the convent that mentioned Tracey being “tired of this 19th-century-ass writing shit.” The pauses via commas and more formal-yet-casual feel of the written cadence, along with more talk of God feels like someone else’s voice rather than Rachel’s, but I could be wrong. But that’s also fitting with the theme of uncertainty of who’s who beneath the name of Faith. Therein lies the loss of individuality and lack of clear denoting of which Faith this was, or is.
— Conclusion —
What I find absolutely fascinating about all of these villains is how they tell the story of the trauma and past experiences through their actions, dialogue, beliefs, and all while moving the main story forward. We do have some direct story telling in the sense of them telling us about those key moments that lead to their revelation and some backstory details, but the fact that even afterwards in a lot of what they do if not all of what they do we can potentially draw more inferences of how they came to be who they are? That is some very beautiful story and character construction in my opinion. In how the past influences their present and relatively speaking future events, so too does their present and future come circling back to tie to their past. This possible feedback loop of influence is just so neat in my opinion and is particularly pronounced here with the Seed family and how they are presented in-game. I feel it works exceptionally well for antagonists but could in theory also work for any main character. The sheer weight of how their past influences them so profoundly is really interesting, and while we all are shaped by our past, it’s particularly highlighted here with the Seeds. Often the trope of a character having a dark backstory is presented as the reason they’re doing X, or are prone to behaving in a certain way (one such popular demeanor being say brooding,) and is particularly common for villains. What I think makes the Seeds for me more interesting in that regard is how individualized their processing of their traumas is. It’s not just out to do evil because they are simply evil and have a backstory to facilitate handwaving as to why they are evil, they’re going about it in a particular way, and have all developed a nuanced system of belief relating to that and likely significantly influenced by those around them as well, with the Seeds all I would say influence each other to varying degrees. Them being a group of villains is part of that complexity with the layers of them having a family dynamic, the cult hierarchy, significantly different styles of managing their affairs while still sharing some core elements, and being such diverse personalities. The Seeds in their entirety as a group are what make or break the story in my opinion, since to have really good conflict I would say you need excellent villains or antagonists, and the Seed family fits that bill in my personal opinion very well. It feels like there was a lot of time and care put into each of the Seeds in different ways and in crafting their stories as well as fitting those stories to the main story of Far Cry 5. The speculation I personally take away from this in terms of developing interesting characters is that sometimes having a very detailed background and having it influence a character heavily and actively both in-scene and on the meta of writing the scene can be really interesting. Obviously sometimes not knowing a character’s past and leaving it a mystery works very well too. But if there’s been care put into how the character is developed and there are in-world, albeit unknown backstory reasons for their actions, words, and beliefs? Then even if we the audience don’t know the reasons, that can make for a very compelling character for audience members to speculate and fill in the blanks about. Obviously there are other builds and exceptions and such for making compelling characters and in particular villains and antagonists, but I do think this style of character construction in relation to the overarching plot is honestly quite gorgeous as a story infrastructure element in its own right and worth taking a look at should it appeal to one to examine it. It’s a really lovely echo of how much investment the dev team’s put into the characters themselves that those characters in-world also care and are heavily invested in what they’re doing and saying too, as an added accent to it all. Thank you for coming to my Ted Talk, hope you all have a good day/night! [Link to part one here.] [Link to part two here.]















