avatar shirt
inverse ‹bombast 2›.

#dc comics#batman#dc#bruce wayne#dick grayson#tim drake#batfamily#batfam#dc fanart


seen from Guatemala
seen from Poland
seen from United States
seen from China
seen from China
seen from Ukraine
seen from Argentina
seen from United States
seen from United Kingdom
seen from China

seen from United States
seen from Saudi Arabia

seen from Italy

seen from United States

seen from United States
seen from United States

seen from Ukraine
seen from Poland
seen from United States
seen from Poland
avatar shirt
inverse ‹bombast 2›.
duardius cross
rendered in tSpace.
visitors’ card v2
set in univers 45 [uk monotype 685; univers light]; ornament is a magnesium die [not so great] of the te avatar—vide ‹bombast 2› & ‹avatar shirt›
letterpress on fabriano tiziano lama.
bombast
an ornament: topological descendent of the ‹hello world› ornament. geometry rendered in tSpace.
multi-color bombast
an ornament: topological descendent of the ‹hello world› ornament. geometry rendered in tSpace.
venetian blind
iphone photo; mitered rule rendered in tSpace.
Orbit (Technique)
A Technique that allows the user to circle a subject as if they were a celestial body.
Base
Technique Type: Combat, Specialty, Support Performance: Movement Delivery: Selective Size: Up to 15ft. (maximum distance they may maintain from their target) Effect Type: Passive Channeling Duration Tier (DT): Mn Duration: 1 minute (10 rounds)
Orbit can be commenced by using your turn’s Movement within range of the desired target. Once the target you will be orbiting is selected, be it friend, foe, or simply an object, you will begin hovering around them at a relative distance of your choosing, a maximum of no more than 15ft. or the Technique’s newly upgraded Size. Naturally, as the target moves, you move with them, keeping the same position relative to them.
Once orbiting a subject, you have 2 distinct Movement options you can perform as a Free Action. 1) You can narrow or widen the relative distance kept to the subject. 2) You can move from any one point of the orbit to another, keeping the same relative distance to the subject.
Orbit is useful for being able to move during a round despite taking a Full Round Action, as well as for keeping melee combatants from reaching you, your relative distance to them remaining the same should they try to approach you.
Upgrades
1 point:
Size Upgrade: +10ft.
2 points:
Slingshot: Allows you to perform a special action called Slingshot, which utilizes the user’s Movement to go around their subject and then release them with the acquired momentum, sending them towards the desired direction, a maximum distance of up to 50ft., and allowing any Standard Attacks performed on that turn to be treated as if they were Energy Imbued. This action ends the Technique’s effects.