So I was once again checking out apotheosis. Turns out they have charms made out of 3 pots and 6 blaze powder that applies the potion effect, while its active it applies the effect for a variety of secs per durability they have 192. (A little more convenient than pots)
It also has a tweaked enchanting system. Using special bookshelves, you increase different levels of:
Eternia: sets the max enchant level (max of 50)
Quanta: randomness (rectification reduces it)
Arcania: increases rarity and number of enchants
Blazing hell shelfs (which are on fire) have pretty good eternia for mid game (+4). But they have a lot of quanta (+5%) and -1 enchanting clue. Very random. Might be funny to have mumbo use them for the ✨aesthetic✨
They also have kit books (eg "tomb of helmets" which only allows helmet enchants)
Gems
Apotheosis has gems most have six levels: cracked, chipped, flawed, normal, flawless, and perfect. Each level is better than the last. Some skip levels. They can be upgraded to the next level using a gem cutting table, two of the previous level, a catalyst, and gem dust.
Each gem fits several different pieces of kit.
^gem of the warlord.
You need to add a sigal of socketing to your kit first, which needs a warden tendril or warped muscle (from alexs mobs) or dragons breath for the other recipe. (Could be another motive for Gyusha's death)
Also apotheosis keeps summoning random mini bosses, they glow and get announced on screen (eg mister geron the wise) and drop bits of kit and gems. (Might be intresting to have one spawn in Inja.
Hope you like my little rant <3<3<3
Ohhhhh! 👀👀👀
Thank you for sharing this! I'm always looking into ways to expand the worldbuilding and this is awesome. Lots of opportunities for peril >:D
I also appreciate the ideas for the gems- I've been running over a few possibilities and this looks intriguing . Thanks again :D















