Q : “HELLO FELLOW GAME DEV :DD
Out of curiosity, what programming language are you developing TWST:HOM in and what game engine are you using to make it?
Sorry if this was already covered in an FAQ, fan games are actually my favorite thing ever, in existence, and I only had the patience to look up the #colagames tag before asking”
Submitted by @akyaea22
A: Hello :) TWST:HOM is being developed using a mix of HTML and PYTHON in the TWINE Engine. It is a text-based interactive story vs. a classic visual novel with 17 routes (ft. HouseWardens, Vice-Housewardens, and 2 ‘other’ endings). The closest comparison I can provide is the ‘CHOICE OF GAMES’ Franchise for reference.
I apologize for not having many updates about it on my blog. I’m not - uh, good at marketing things or stuff like that? Esp. since it’s a passion project I work on in my free time at my leisure. Lol.










