Skills Sets: Intro to UNITY - A Gallery in a Games Engine
The Brief:
A one day workshop introduction to Unity. You shall explore Unity by creating a virtual gallery space to show off your drawings, your own personal digital Tate!
In groups of 2 (with maybe an odd group of 3) you shall:
Explore the Unity interface to understand layout and definitions that help you navigate the space
Create an environment with basic elements
Take a look at lighting and colour
Import files (images) to place in the space
Learn how to move around the space as you would in a first-person game
Save and Export for later editing if required
Don’t be concerned with either the seeming complexity of the software (as it is only an intro) nor the fact you are in small groups, with introductions to software such as this 2 brains can be better than one.
About Unity:
You will now look at Unity. Unity is primarily known as a game engine. It allows for building and design of 2D and 3D game experiences or worlds, with which you can define parameters or rules that allow you to interact with the objects in the world in various ways (or more simply make a game). It can also link to creating content for VR experiences in hardware such as Oculus Rift. With the merging of design, animation, film language, games design and future tech such as VR; Unity is a great point at which many of these ideas converge.
My Opinion
I had no idea that a game engine could do so many things. This game engine, can be used to make animation, and could be used to film a scene (because there is a virtual camera) and it can it be also used to create a virtual world and can be used to make explore through a world that I have designed. Also you can Make mazes and stuff. I found this workshop really useful and I really would love to do this again. to continue to learn about unity.
My game
I will upload a video of this game on here it is possible to do so.













