How to design a killer mobile app User Experiences?
✔︎ First thing first, what is exactly the User Experiences (UX)? in a short, When goal of users align with goal of the business. It could be a lousy user experiences.
✔︎ So what is the best User Experiences? when goal of user and business products are met.
✔︎ In formula: Business Goal + User Goals + UI + Technology ------------------------- = User Experiences
✌♫♪‹(•¿•)›♫♪✌ There are 5 planes of UX. ▶ (1) Strategy Ⓐ What is your goal or purpose? Ⓑ Define what users want. Ⓒ What business want
▶ (2) The Scope Ⓐ Migrating the strategy into requirement. How you can help users to reach their goal. Ⓑ What you want users be able to do. Ⓒ Knowing the users and providing the right task.
▶ (3) Structure => tactical Ⓐ Choosing a taxonomy. Ⓑ How do all pieces fit together and behave. Ⓒ How does user find what they are looking for in an intuitive way? Ⓓ What is the flow of action and interaction? Ⓔ Site map or user flow diagram help visualize what path and actions a user will take throughout the site of app.
▶ (4) Skeleton = > Blueprint Wireframe => Use Black and white Ⓐ Solidify the structure Ⓑ What content on the page? Ⓒ Where does button go? Ⓓ What type of call-to-action should we use?
▶ Skeleton Artifacts Low -Fi wireframe => Hand Sketch Hi - Fi wireframe => Fake app. user be able to interact with it.
▶ (5) Visual Interface => everything is built up in this point Tight all the components together. Such as color , font-face, images to use. How big of the button etc.
▶ The UX rules: ✷ Speak User Language. Avoid technical jargon. ✷ Make it simple. ✷ Don't make me think. ✷ Always ask yourself: Ⓐ what must users know first? Ⓑ Which actions do I want them to take? Ⓒ How can I persuade them to take those actions? Ⓓ How can I make the user feel good about the action they just took?
▶ On welcome page What am I looking at? What does the app do? What do you want me to do and How do I do it? Do you have too many actions on a single page? When I take the action, what happened? is this the something I was expecting or a surprise?
▶ Lastly Do not reinvent the wheel. The best user interfaces are invisible. Have you used a icon while users have ever seen in their life? Last piece of advice, Always bring it to the users you designed for further study and research.








