Eberron Pokemon #15 - Valenar
The elves are Valenar are war-like desert dwellers. Their signature weapon is the double-bladed scimitar, represented on this little fennec fox’s tail!
seen from China
seen from Canada
seen from Germany
seen from Italy
seen from China

seen from Switzerland

seen from United States
seen from China
seen from United States
seen from United States
seen from United Kingdom
seen from Germany
seen from Poland
seen from United Kingdom
seen from United States

seen from United States
seen from Indonesia

seen from Germany

seen from Germany
seen from China
Eberron Pokemon #15 - Valenar
The elves are Valenar are war-like desert dwellers. Their signature weapon is the double-bladed scimitar, represented on this little fennec fox’s tail!
Eberron cuisine by nation
Note: This is not canon. This is "In My Eberron" and evolves over time. Assumptions about Cuisine. They eat what they are able to find or grow or trade for. The Five Nations have domesticated meats and farmed vegetables and if not for the Last War, would eat well. The ring nations that used to be part of the five nations tend to have some farming. The outer nations tend to have game meats and wild vegetables, since their lifestyles do not lend themselves to growing crops.
Aundair. Known for their fine wines and ornate complex meals, of small portions, a wide variety of ingredients and sauces. They specialize in wine and soft cheese and bread. Harmless magic is usually part of the meal presentation. They map closest to French cuisine.
Breland. They are the breadbasket of the continent, they grown most of the wheat and other grains eaten by the nations. They are known for their breads. Like the fashions, the meals tend to be functional more than flashy. A single plate or bowl for meat and farmed vegetables and always a variety of breads. Breland has a warm climate, so many of the food are served at room temperature. Their food maps similar Mediterranean cuisine spice profile.
Karrnath. Their harsh winters made the karrnathi cuisine a mix of heavy and filling food. They specialize in creative ways to preserve food to last the winters. But during the Last War, many starved. Sausages, sauerkraut,and hard cheese making are considered an art form. Meals have little meats, lots of grains, beans and pasta and winter vegetables, like broccoli, cabbage, beets. Strong alcohol are a standard of Karrnath meals and it’s excellent. Karrnathi are renowned for being able to turn anything that doesn’t poison them into decent hard alcohol. They map closest to German and Northeastern European cuisine.
Thrane. Because the region is home to several hot and or strong spices that only grow there, they cook very spiced cuisine profile. For example, they make roasted garlic into a full meal. They do three course meals, salad, main dish and dessert.
Cyre (The Mournland), was known for their candies and cakes and fusion dishes, mixing foods from everywhere else They were know for adapting (or stealing) the recipes from everywhere else and combining them.. Like their deep fried candied crickets..
Darguun. What ever tropical food the slaves cook. things that can be prepared quickly and/or lend themselves well to traveling (almost like military rations) are probably commonplace ( I treat the globlinids like Babylon 5 Centari, they eat simple military ration type food, but they reminisce constantly about the glory days when they ruled the known world before the pink skins invaded and they could make recipes that used ingredients from all over the continent.)
The Demon Wastes. Known for their vermin meats cooked over fire. Rat on a stick is quite popular.
Droaam. The area has abundant fruit trees, It was Breland’s orchard district long ago.. Known for their fruit influenced meals. Apples, peaches, plums, pears trees grow especially well. They eat a lot of goat and sheep and pig and what that ghastly stuff is that is made from troll.
The Eldeen Reaches. Known for their game dishes, with wild spices and local vegetables.
The Lhazaar Principalities. Known for their seafood and sea vegetables dishes.
The Mror Holds. Mushroom and fungus are most every dish. Centipede and giant worm make for good proteins.
Q’barra. Simple meals made from mostly found vegetables and lots of raw and cooked insects and lizards. Cooked small mammals and fish. Fresh fruits abound.
The Shadow Marches. Simple meals made from swamp creatures, swamp vegetables and hot spices to mask the taste of the swamp creatures. Their food is like a mix of Thai and Cajun cuisine. Thrane may be spicier, but shadow march food is HOT
Talenta Plains. They tend to be nomads, so their meals are made up of goat, dinosaur, bird, sheep and eggs. Veggies are found greens.
Valenar - Very, very ornate meals for special occasions, military rations the rest of the time.
Zilargo Their meals feature whimsical and complex meals of eggs, bugs, grubs and meat from small animals tuber and imported grains. Fresh fruits are in every meal.
Races: the Valenar
Valenar "Forsaken are creatures born not of the womb but of regret and hatred. These beings exist between the boundaries of man and spirit and possess dark and twisted abilities which reflects the warped soul within." The Valenar are born during great strife or extreme cases of negative emotion. They are the result of foul emotion and lost souls filling a newborn baby. They tend to follow the feeling present at the time of the creation. Their typical appearance of the Valenar creature is short stature with curved horns protruding from their forehead. The eyes are as black as the night sky or as red as the crimson flow in your veins. Their skin has darkened due to their stay in Talrith, a city covered in ashes from the nearby volcano.
Eberron and religion: The Undying Court
The first of the non-Khorvaire religions we'll touch on is the Undying Court, which is based on the island/sub-continent of Aerenal. As explained in the Blood of Vol article, death is a very bleak affair in Eberron. The elves of Aerenal have discovered a method, presumably tied to various manifest zones on Aerenal, of using positive energy to sustain a body and soul after death. This is a process similar to undeath, but powered by positive rather than negative energy. The very greatest elves are chosen for this process, becoming Undying Councilors - highly powerful beings in their own right. However, the gestalt of all the Undying Councilors, the Undying Court, has powers approaching that of a deity - though their direct influence is mostly limited to Aerenal itself. Elves usually venerate their own ancestors and, to a lesser degree, the rest of the Court. This veneration can take many forms, but usually boils down to caring for family - as a form of ancestor worship, families are highly important. A minority of Aereni elves use various herbs to dessicate their bodies in order to attempt to reach higher spiritual enlightenment. A variant on this religion is the ancestor worship practiced by Tairnadal elves. Rather than revering ancestors preserved in deathless form, they form a spiritual bond with a great hero from the past, and try their best to emulate the personality, skills, and deeds of this hero. While this is a small minority among the Aereni, they are more common on Khorvaire due to their presence in Valenar, a portion of Cyre conquered by these elves.