Marauders Era – RPG
The Slytherin House was not meant to be a welcoming place, especially for Muggle-borns in the early ‘70s. Instead, Gryffindor can be a good choice when you are the daughter of a broom builder, as long as you don’t cross the professional troublemakers that live precisely in that tower. Ravenclaw, on the contrary, is a quiet place, great for studying, unless of course you find yourself with a wild Lovegood in your class ...
Four new characters will arrive at Hogwarts on September 1, 1971. They'll learn new spells, get in trouble, and enter into the lives of the young wizards we've learned about from the Harry Potter books. Will they be friends or enemies? Or maybe something more? To find out, just come and read our adventures!
Marauders Era –RPG is a tabletop role-playing game set in the ‘70s, the same years the Marauders were attending Hogwarts. I’m the Master and also an NPC and then there are 7 players. At the beginning of the adventure only 3 of them will play the first year, then another 4 will enter the game. You can see all of them in the illustration above.
From left to right: Isobel Bankers, Susan Bates, Valory Prichard, Andrew Chase, Valerye MacPayn, Frederika Rosenbaum, Mikael Arcangelo, Martha MacMillan .
I’m collecting their adventures in the story published on the website efp-fanfic, entitled: “Marauders Era-Rpg”. Unfortunately it’s only available in Italian. But if you know the Italian language or you trust the google translator, come and read our adventures!
Here is the link:https://efpfanfic.net/viewstory.php?sid=3882145&i=1










