Had fun working on the new season of CALLBOYS with Woestijnvis’ VFX-supervisor Cas Van Nieuwenhuyse. Look at them shine: https://www.vier.be/video/callboys/eindelijk-callboys-20-start-op-donderdag-5-september

#batman#dc#dc comics#bruce wayne#dick grayson#tim drake#batfam#dc fanart




seen from Türkiye
seen from United States

seen from United States
seen from United States
seen from Japan

seen from Malaysia
seen from Hong Kong SAR China
seen from United States

seen from United Kingdom

seen from United States
seen from Armenia
seen from Uzbekistan

seen from Israel
seen from Hong Kong SAR China
seen from Algeria
seen from Nepal
seen from Bangladesh
seen from Indonesia

seen from Saudi Arabia
seen from Russia
Had fun working on the new season of CALLBOYS with Woestijnvis’ VFX-supervisor Cas Van Nieuwenhuyse. Look at them shine: https://www.vier.be/video/callboys/eindelijk-callboys-20-start-op-donderdag-5-september
VFX-artist & motion capture on ‘Geub’ at VC Studios.
VFX-compositing on ‘Silent Campine’ at VC Studios.
Showreel VC Studios. VFX-supervisor on Vossen - Expeditie Reynaert, Atropos Down, Superette Anna, Rode Neuzen & Immuno-T.
On-Set VFX Coordinator for KREW BOGA.
https://www.youtube.com/watch?v=zrsoVSKRBNM
Commissioned by art foundation The Phoebus Foundation and Katoen Natie, Koeken Troef provided the conceptual and audiovisual part of VOSSEN. You can discover expositions from animated film, theater and short films with a joke to a catchy rap song and an amusing game newspaper.
Learn more: https://blog.visualcreations.be/vossen-het-reynaertverhaal-in-beeld
Signal from space detected: the official trailer for the biggest and boldest animation festival has landed: ANNECY! Beast Animation takes you on a stop-motion space adventure. Buckle up, but be warned. It's so fluffy you'll go vegan!
The postproduction was done at VC Studios. My role was VFX-supervision and compositing of key shots.
Glad to have done our share on Rode Neuzen Dag! VC Studios delivered all 3D-animation, lighting, rendering, and compositing of the CG heads on the characters.