Thinking about making a game
Something EM style.
Maybe something adventure toychest.
You are a thief and you use vore to get away with it.
Vore is more like multiple choice cutscene, that plays out if caught or to pass certain sections.
If you fail, peril. If you succeed, progress.
Vore could be a gift or a curse depending on circumstances.
Either way, navigating the right choices yields benefits, get it wrong and you get a punishment.
The level of each depends on the situation.
Depending how well you do the stealing part, said situation can change.
Be stealthy, get big money, talk the talk, walk the walk, and all will be fine.
Get caught, get no cash, talk dumb, fail to get gud, and things will end bad.
Bare in mind, I'm making this thing, so the vore is the reward, not the punishment.
And oh yeah, it's gonna be cyberpunk.










