The War Sworn. A dnd class centered on putting martial oriented players in a place where they have options and flavor to match spell casting classes. I often find it frustrating when I play a martial class that there is a low level of mechanical involvement with the character. The War Sworn is designed specifically to get into a fight, stay there, and provide center coverage for both allies and enemies. They move in and about the combat scenario, and use their special Counter and Area of Effect to change the tides of the fight. War Sworn are people who have a deep attunement with weapons and the essence that lives inside all things designed for a purpose. They can inhabit that essence and draw it out of their armaments in a variety of powerful and captivating abilities known as Acts of War. Most War Sworn were raised with a significant exposure to warfare, battle, or death. They are changed by this relation and see the world as a flow and ebb of life forces; all of which can be adjusted and redirected. The War Sworn dedicates themselves wholly to their weapons, for it is from them that they draw their power and their purpose.






