Okay so I went around in captura without a melee energy colour to see what the new effects are like. So here’s a compilation of every elemental effect with a small description. I’ll have to place it under the cut because it is long.
// Primary Elements //
Fire (long fire trail, sparks fly off at the end):
Cold (blurry pale wind, tiny ice crystals light up area):
Electricity (long forked trail, lightning sparks etc):
Toxin (several green tones in trail, gooey splatter emits from swing):
// Secondary Elements //
Radiation (electric trailing, pink/purple tones, sparks, blurry, energy splash):
Corrosive (Similar to toxin in swing effects, but this time it becomes more electrical and forked as the effects drift out):
Gas (two distinct sections of colours, outside ring produces gas clouds, inside remains more toxin looking without much splash):
Magnetic (Clear trail, blurred oval / bubble effects spring out of swing, distorts and blurs the further it travels):
Viral (Green hue from toxin, mixed with forking electricity. More corrupted looking than electricity, forking exposes blue hues):
Blast (short fire trail, rest becomes red/smoky. Sparking comes off frequently from trail):












