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Wave powered cafe
All hands on deck ✋🏼💨🌊 Harness #hurricane #waveenergy (at Ocean Grill Vero Beach, FL) https://www.instagram.com/p/B1_vJ5TBNhq/?igshid=d5v5dx6cltrn
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Wave energy technology development using NFTs. Non-Fungible Tokens are used in the development process for new wave power devices. You can p
Wave Energy NFTs
Guide to using the wave power blockchain simulator. You can test out purchasing wave generated electricity using cryptocurrency. Use the sim
Using the blockchain simulator for wave energy
You can participate in the development of wave energy tech using NFTs
Marine Renewable Energy Market Future Scope, Demands and Projected Industry Growths to 2032
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Analysis: Wave/Water Kinetic Energy as an Alternative Source in RWBY's Remnant
Overview in Canon (from RWBY Wiki and Lore) Remnant's primary — and essentially sole — energy source is Dust, a naturally occurring crystalline propellant activated by Aura. Electricity Dust directly generates power (bolts, currents, interference with electronics), while combinations like Gravity Dust levitate vehicles/trains, Combustion powers engines, and Hard-Light fuels shields/holographics. Dust integrates into nearly all technology: airships, androids (e.g., Penny), weapons, household systems (stoves, lamps), and infrastructure. No canon evidence exists for widespread renewable alternatives like wave, tidal, hydroelectric, solar, wind, geothermal, or biofuels powering society. Fan discussions speculate these could exist (Remnant has oceans, rivers, wind), but Dust's dominance makes them undeveloped or unnecessary.
How Wave Kinetic Energy Could Work in Remnant
Mechanism: Oscillating water columns, point absorbers, or attenuators capture ocean wave motion to drive turbines/generators, producing electricity (similar to real-world tech like Pelamis or Oyster devices). Water Dust could theoretically enhance this — creating artificial waves/steam for hybrid systems (e.g., Steam Dust = Fire + Water).
Potential: Renewable and infinite (waves from wind/tides). Coastal kingdoms like Vale or Mistral (with access to seas) could deploy offshore buoys/farms. Inland rivers (e.g., in Sanus continent) might adapt for smaller-scale kinetic hydro.
Electricity Generation: High in theory (global real-world potential ~2 TW), but site-specific. Could supplement Dust for grids, reducing mining reliance.
Many Issues with Wave Energy in Remnant Context
Technical/Deployment Challenges:
Very low energy density — waves unpredictable, seasonal, and location-dependent (needs consistent strong swells; calm seas yield nothing).
High upfront costs and maintenance: Devices corrode in saltwater, storm damage frequent (Remnant's Grimm-infested wilderness amplifies risks).
Low efficiency/conversion rates (real-world ~10-30%; even lower without advanced materials).
Environmental impact: Noise/disruption to marine life, though less than Dust mining's labor abuses/depletion.
Economic and Societal Barriers:
Dust monopoly (e.g., Schnee Dust Company) suppresses alternatives — cheaper/more versatile Dust outcompetes renewables. Embargoes/thefts cause crises, but innovation focuses on Dust fusions.
Resource depletion: Dust finite (Vacuo drained), but wave tech requires R&D investment kingdoms prioritize for military/Huntsmen.
Infrastructure: No space tech (Dust fails in vacuum), but wave farms need offshore platforms vulnerable to Grimm.
Grimm/Salem's Group Sabotage Potential
Salem aims to divide/destroy humanity, not conquer resources directly — but if wave projects threaten Dust reliance (weakening economies/militaries), her faction (Cinder, Tyrian, Watts) could sabotage:
Grimm hordes attack coastal installations (Seers/Lancers swarm buoys; larger Grimm like Leviathan destroy platforms).
Infiltration: Emerald/Mercury steal prototypes; Watts hacks controls (if electrified).
Indirect: Spread negativity/fear to halt funding (Salem manipulates despair).
Likelihood: Low priority unless large-scale (e.g., Atlas/Vacuo project post-Atlas fall). Salem ignores minor threats; focuses on Relics/Maidens. If it unites kingdoms (e.g., anti-Dust independence), she'd target it to sow chaos.
Summary Table Fit (Matching Your Format)
Source: Water Waves
Type: Kinetic
Renewability: Renewable
Primary Use: Electricity generation
Efficiency: Low
Energy Density: Very low
Wave energy viable in theory for sustainable supplement, but canon Dust dominance + practical hurdles make it improbable without major shifts (e.g., post-series depletion crisis).