ARGONUS INFO: the other aeronoids
(NOTE: description copy-pasted from DA where i normally post my works. any context that is missing here on tumblr can be found on my DA [linked here and on pinned post] )
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AAAAAND like with the elkinets, i go more into detail about the other members of the order aeronoida.
the aeronoids are the other species of "living aircraft" on argonus. alot about their biology is similar, if not the same as the elkinet. if you want more details on that (and the elkinets themselves), look at this post here [tumblr edit: this leads to the DA post, not the tumblr one which you should be able to find via the search bar]. but, i'll go over the basics:
1-they're entirely biological, with the exception of their semi-mechanical engines.
2-sometimes there exist pygmy versions of them, usually due to lack of resources.
a-however, pygmies tend to be more common due to purposely breeding them.
3-colorations is usually based of respective aircraft's, though can be almost anything.
a-and like with the elkinets, there's only colors, patterns and markings.
4-hybrids can exist, and have similar statistics of getting a hybrid as the elkinets (primarily with size differences between the parents)
a-however naturally speaking, it only exist within two parents of the same genus.
b-there tends to be a higher chance for a hybrid for the other aeronoid species, regardless of the size difference.
[tumblr edit: most aeronoid groups are monotypic, consisting of a single genus, if not a super genus at the largest]
5-their engines are more resilient than a normal, non-living aircraft. they don't fly faster than 210mph.
a-while on the topic of flight, aeronoids aren't always flying as their top speed. they only have their engines at full power for long enough to get sufficient air. after that, they lower the speed so that it's just enough to keep them in the air.
b-however, there are two main groups that don't have engines, later on those.
6-they have a similar lifecycle to each other, though with varying degrees of each stages length.
a-these lengths obviously vary depending on lifespan.
7- there are some foot variations with the other aeronoids, like their is with the elkinets
a-however, these variations are usually either your standard anisodactyl feed or webbed feet. this is dependent more on the environment they've adapted for than it is the aircraft type.
8-they're around the same length as their real-life aircraft counterpart
a-exact sizes vary between individuals and species
b-some aeronoids, however, are smaller than their real-world counterparts
now, before we can truly get into the four main groups of non-elkinets, we first have to go through the evolutionary tree first, so you get a good idea on who's related to who.
EVOLUTION AND BASIC TAXONOMY
it all starts with the bird ancestor, a sort of stem-parrot, which may have looked similar to your average passerine, or maybe a bit like a mimicoot minus the crest and pseudoteeth. after all, on my post about the mimicoots [tumblr edit: also a link to a DA post], the tomium is purely convergent to the aeronoids. the superorder would then split into two groups: the mimicoot and the aeronoids.
there haven't been any clear fossils of an intermediate aeronoid (at least at time of posting, maybe i'll make one later), thought most people agree it may have looked like a weird theropect-bird hybrid. between the bird ancestor, the intermediate form and the basal aeronoid, a couple major things have happened:
1-the loss of feather covering the body
2-wings becoming more thicker and longer in the absence of flight feathers
3-the loss of the secondary eyes (the smaller bottom eyes that most vertebrates have)
4-the appearances of prop engines both on the back and on the wingtips.
after the intermediate form came the basal aeronoid, which looked like a theropect with an engine on it's back. it's guessed that this basal aeronoid uses all three engines to fly, though speculatively rather poorly. that didn't matter, though, since most aeronoids later down the line would develop better flight in there own unique ways.
the earliest group to branch off from the rest were a group that started using less of the engines in more favor of flapping their first forelimbs. these intermediate gliders would become the avibels, the aeronoids that returned to their flapping winged ways of their ancestor, minus feathers.
the next branch would lead to the theropects, which further developed their wing engines as their primary scource of flight, as well as re-evolving them as another set of "arms". however, before true theropects came along, another group close to them would split off and start using those arms more often than their original first forelimbs, causing those forelimbs to reduce in size. these aernoids would be the elkinet ancestor, as as they further developed their wings, not only did those vestigial arms completely disappear, but also the prop blades since they started using the actual wing itself to grab and manipulate object. this would eventually lead to the elkinet we all know and recognize.
despite the multiple arms of multiplanes (biplanes, triplanes, ect), they're not a separate group as the elkinets. the multiple wings are more of a mutation that stuck around than something that was ancestral.
the final branchoff would lead to a quadrupedal aeronoid that had lost the prop engines on the wingtips in favor of the one on the back. one group would ditch the wings entirely and become the carnivoran-like stunits. the other, however, not only lost wings but also the engines entirely. what the intermediate "flightless" form looked like is also under debate, though it may have had small, vestigial wings and a heavily reduced engines. in any case, the aeronoid would instead opt for completely gliding and loosing powered flight, leading to them becoming the rodads.
alright, natural history lesson over, time to continue on.
most aeronoid species are relatively smart, and have been kept in captivity by both elkinets and later down the line humans. while most of them are really tame, some species have been fully domesticated. their reasoning for being kept by elkinet usually is companionship, though some secondary usages like hunting, transportation, eggs and meat are also common. in addition, their pygmy variation are also common due to intentional breeding.
aeronoids tend to fill in similar niches to other existing animals. despite this, they rarely do ever go into direct competition with other animals of the same niche, probably due to argonus's size which allow the aeronoids to take over a niche of their own in certain areas.
ok, ok, NOW we can get into each individual (extant) groups of aeronoids.
THE STUNNITS (helicopters)
wild ranges:
the stunits are found almost worldwide, but are most common in the temperate and lush habitats. they can also be found in civilizations as strays/ferals.
general diet:
most stunnits are generalist omnivores, but there are some variations to exactly what they eat. some of the smaller helicopters have a more carnivorous diet, as they'll hunt smaller animals and eat carrion as part of their diet. on the otherhand, some of the largest helicopter species are near-entirely herbivores, having plants as a main staple of their diet.
captive stunits are usually fed their own diet-specific kibble, though with the more omnivorous / carnivores species some good grain-free dogfood have been used as a cheaper alternative.
behavoir:
most stunnits are social to some extent, at the very least they'll tolerate each other if food and water is plentiful. armed and attack helicopters have a more vulpine-like role, being carnivorous loners that only really get together to mate and raise young. larger helicopters have a more canid-like behavior. much like other aernoids, the stunnit's tail and prop blades can be an indicator of emotions. for example, their tails wag when happy or exited, or their props could twitch around to show frustration or annoyance.
stunnits raise their young in the late spring. they'll create a shallow "nest" that's either loosely made of nesting materials or no nesting materials at all. the mother will lay about 3-5 eggs, and then both parents will protect the eggs until they hatch. the babies are precocial, meaning they're born in an advanced state to where they're able to walk, run and to some extent drink/eat on their own. the parents still have to protect them and feed them until they're truly ready to be on their own.
stunnits, both in the wild and with feral colonies, have a set territory that that chase intruders off of. these fights rarely end in severe injuries/death. feral colonies tend to be less territorial. stunnits communicate with growls, howls and "groarks" (barking, but with a slight growling/roaring tone to it; best example i can give is the mane wolf's roar-barks).
additional stuff:
the stunnits get the title of "man's best friend" of argonus, and it's no secret why. they're the aircraft analog to carnivorans, more specifically bears, canines and felines. most species have been kept in captivity and used for a variety of tasks, such as transportations, guarding, herding, hunting, pest control, ect.
they have an actual full body. helicopters with a lattice tail (Like the bell 47 tail here) have an actual full tail, and like the cockpit/canopy the lattice rods are just extra ornaments. even with the skycrane, they're a more fuller body.
just like their real-world counterparts, they're incredible fliers that can hover in places, as well as dive and make hairpin turns. when they fight in the air, most of it is just them chasing eachother around, maybe even pushing eachother a few time before one of them leaves. these fights usually dont last too and and almost always ends with both parties leaving with little to no injuries.
most species of stunnits (excluding the mostly-herbivorous ones) have a serrated beak, which is good for cutting into their food whether that's be the flesh of an animals or the flesh of a watermelon.
THE AVIBELS (sailplanes and gliders)
wild ranges:
they were originally found throughout the old world, more specifically nylus and sonias. however, thanks to the elkinets they can be found anywhere where there's civilization.
general diet:
while the avibel are considered generalist omnivores, they're more in line with being an opportunistic carnivores and have at least 50% of their diet consist of meat. most of the meat they eat are usually animals smaller than them, with their favorites being rodents, lizards, frogs and fish. the plants they eats, on the otherhand, are often fruits, grains and seeds of various plants. they've also been known to have an incredibly strong sweet-tooth from time to time, having been known to raid maple buckets and beehives for the sweet, sugary treat insides. this sweet tooth is most common in the spring.
avibels that are kept in captivity are typically content with eating a high-quality dogfood since most contain all the essential nutrients to keep the gliders happy. however, there do exist more specialized feed for avibels, especially for ones who want them to start producing more eggs. this feed usually contains a mixture of insects, dried meat, dried fruit and grains.
behavoir:
the avibels are best described as being "bootleg crows". they have the intelligence just slightly under that of actual crows and ravens, able to learn and adapt to various environments. the avibels are very social animals and are commonly seen in small groups of 3-7 (Though larger groups do occur). they're monogamous and mate for life; if one partner dies, the other will become depressed and will refuse to mate with any other glider for a while (sometimes never). avibel are expert hunters, and can be seen actively hunting small animals and insects.
these aeronoids have a decent vocal range. they made a wide variety of sound, usually consisting of hisses, screeches and "chirps", all reminiscent of various bird-of-prey. they'll also slam their tails on the ground to show anger and frustration (this is especially true to broody hens).
when raising young, the two parents will create a nest usually under a tree or any other covered places. unlike alot of other aeronoids, baby avibel chicks (which they have 1-2 of) are born both blind and deaf for the first week or two, much like some bird species. the parents swap places and take turns caring for the babies until after two months when they're ready to be on their own. sometimes the offspring will stay with the parents to help care for the next generation.
additional stuff:
unlike most other aeronoid species, the avibels typically don't have any form on engines whatsoever. instead, the go the old-fashion route and fly by flapping their wings to take off. once in the air, they'll uses a mixture of powered flight and rising thermals to stay in the air. despite their appearances as a more bird-like elkinets, they're only distantly related to them like we are to baboons.
also unlike alot of aeronoids, their beaks have sorta re-evolved into...beaks. more specifically, their beaks are curved and sharp, with the top one having a point not unlike an eagle's. the beak is much like a multitool, being able to tear, shred and cut not just their food but also really anything.
elkients have raised avibels for centuries as a source of eggs, meat and companionship, and the gliders often double as a form of pest control too. humans also took a liking to them, as their intelligence and easy tamability made them great mounts as well. however, avibels have been known to act aggressive towards humans and anyone who disturbs their nest while they're raising chicks.
THE RODADS (lifting bodies)
wild ranges:
rodads originate from the woodlands and mountains of sonias. just like with the two other aeronoids here, the elkinets and their civilizations have made them a world-wide city animal.
general diet:
the rodads are generalist herbivores, generally speaking. the specifics of what plants they eat can vary by the region. naturally speaking, they eat leaves, flowers, fruit, nuts and seeds, but they'll also take grass, twigs and really any plants they can get their forepaws and mouths on. they'll also take on insects and small animals occasionally. during it's waking hours, a rodad will spend at least 70% of it's time foraging for food.
behavoir:
rodad's aren't the most smartest animals out there. rodads are also not very social animals, and at most in the wild they'll tolerate each other if they're enough food and water around. however, in captivity they're alot more easier to get along with each other. wild rodads are territorial, and they can be seen fighting for the best food and mating rights.
when not eating or fighting, rodads are rather slow and chill animals, and can be see climbing and/or sleeping in trees (or any other high, enclosed place), or wonder around to make sure no rival steps foot into their territory. if disturbed, they'll either run or (if in a high place) jump off and glide to safety. and if they're really cornered, they'll try and bite/scratch the threat.
they're rather tolerable around other smaller animals that don't pose much threat to them. rodads are also surprisingly good swimmers, and many species have at least some semi-aquatic lifestyles. with their combined behavior and occasional affinity for the water, some humans called they "citybaras", seeing them as the capybaras of the city.
the aircraft are ok parents. males usually make a small cavity in the ground, just big enough for a female and her clutch pf 4-5, and he'll mate with first female that comes in. after that, he'll make sure no other guys take his girl while she lays her eggs and protect them. once the eggs hatch, he leaves her to do the rest of the work. thankfully, the babies are born precocial, so there's not much to be done other than making sure they learn how to eat and drink on their own.
rodads don't make much noise. at most they've been known to hiss and softly squeak. however, during fights they'll scream and squeal not unlike that of koalas.
additional info
the rodads are the only aeronoid, both presently and within fossil records, to ditch true flight entirely. instead they use their weird body shape to glide from one place to another. they can actually glide long distances, and in addition are surprisingly good jumpers and climbers. unfortunately, they often fall prey to many predator, stunnits and avibels being a common foe.
although they have no wings, rodads still have a small, thin tail. rodads also have evolved whiskers, which they uses to sense their surroundings since their vision isn't the best.
THE THEROPECTS (tiltrotors)
wild ranges:
theropects are strictly restrained to the jungles and rainforest of sonias. unlike most others here, feral population are actually rare and only confined to equally warm habitats. all other theropects outside of sonias are usually part of zoos and sanctuaries, sometimes as exotic pets, too.
general diet:
theropects are all around generalist omnivores. they eat anything that's edible to them, but fruits and leaves make up 60% of their diet. sometimes they'll pick up some invertebrates, small animals, and eggs to round out their diet. they're rather infamous for raiding fruit farmers and stealing the food they grow, especially during peak ripe season.
behavoir:
one of the most intelligent species of animal on argonus, the theropects are only second to their civilized relatives, the elkinets. as a matter of fact, they're the closest thing argonus gets to chimps and gibbons, since when it comes to primates no hominoids themselves haven evolved on argonus (Only lemur, new world and old world monkeys). despite the likening to chimpanzees, they're more like gorillas, being plant-eating pacifists that rather would scare it's enemies than to actually attack.
theropects are not only bipedal like their relatives, but are also very good a manipulating objects. they use both their forelimbs and their wings (or more accurately their prop blades) to grab, hold and move things. their prop blades are especially good at this, since they move very much like the elkinet's wings. they even have a bit of gecko-padding to further hold things.
the tiltrotors are very social and very good parents. they make a very simple nest to lay their eggs in. the mother usually only has one baby, rarely ever two. while the babies are born with their eyes open, they still cling onto mom (or any other females' if she's not round) for at least two years. during that time both mother, father and other members of the group will help take care of them and the mother, and later down the line teach the offspring how to survive.
theropects make a wide array of barks, screeches, whistles, coos and hisses to communicate with each other.
additional stuff:
since argonus lacks any apes, this is the closest they got to gibbon, gorillas and chimpanzees. in captivity, they're about as pleasant to own as a cockatoo or macaw (aka don't get one unless you're very experienced). they've been used in laboratories and scientific studies, and are common info the film industry as animal actors. however, they're not all sunshine and rainbows, as they're very noisy, nippy and often can be seen stealing things from their owners. however, with enough proper love, care, toys and attention, those issues are brought down to a minimum. still, there is alot of legality issues when it comes to owning theropects as pets, so usually it's better off to leave it to zoos and sanctuaries to take care of them.
aaaaand that's it for the aeronoids! any other information regarding them will probably be in other post.