Great Swordsman
You might consider Allumer’s 1984 title, Great Swordsman, a proto fighting game since it can count itself amongst the very first entries in the one-on-one fighter genre. As the title suggests, you assume the role of a swordsman over the course of fifteen levels and varying contexts. The first three levels of the game take place in a fencing contest, followed by five in a kendo setting and finally seven more in a gladiatorial arena. Fencing requires five wins to clear a round, whereas kendo requires two. Unsurprisingly, in the arena, a single deadly sword strike will suffice.
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