Sanditon: start of something new
We all know the famous Jane Austen and her most read book Pride And Prejudice. Just as famous are the numerable adaptations made from this book. From the 2005 movie with Keira Knightley to the 2009 novel with the addition of zombies, they all give the public a new insight in the story. The one that suits the course Digital Art & Culture best is probably the webseries The Lizzie Bennet Diaries. We discussed this popular YouTube phenomenon during one of the classes. The makers of this webseries have recently launched a new project: Welcome to Sanditon.
For keen Austen fans this new project may have a familiar ring. Sanditon is the unfinished book by Austen. A lot of people have already tried to finish it. Welcome to Sanditon is another one of these tries. Just like The Lizzie Bennet Diaries the new project has a professional basis while the material has an amateuristic look. This series, though, is not only made by professionals and a scripted storyline. The input from amateurs is actually the most important part of Sanditon. Fans of the novel and fans of the webseries can join the project as residents from Sanditon and tell their story through the internet.
Thus the Sanditon story is being made by multiple people. It combines fan fiction with roleplaying and produces a very complex and diverse storyline. The narrativity has so many different aspects that it is almost impossible to follow every story. Twitter seems to agree with this. People who want to participate can make Twitter accounts for their characters. When the project started people were so enthusiastic that Twitter actually started blocking the Sanditon characters.[1] Such spontaneous activity was seen as spam.
Though Twitter seems to be the main site that the residents of the village use, there are also users who have created Tumblr or even YouTube accounts to go with their Twitter page. They have made a complete social media network for their fictional personalities and through these social media they tell their story and connect with others in the village.
Boredom and friendertainment as described by D.E. Wittkower take on a whole different level in this way.[2] They are already defying their boredom by playing their characters. The activity on the social media does not seem to be out of boredom. It is rather an action that their boredom activity requires because otherwise they cannot participate in Sanditon. Still there is a sort of friendertainment going on. Within the village they make friends and so when posting on Twitter and when sharing things on Tumblr they are entertaining the friends they have in Sanditon. Maybe in a way they act out the boredom and they act out the friendertainment. All they do is for the sake of the story. There is a whole lot more thought behind their actions on Twitter. Though, maybe in real life you also post with absolute care. Because what do you want people to know about you? How do you want them to see you? Maybe you are creating your own story through social media?
The possibility to have multiple personalities on the internet is quite elaborately explored with this project. Most of the participants probably have both a Sanditon social media network and a network exclusively for who they are in real life. These multiple personalities are hard to discern. Someone who does not know you in real life could probably not tell the real account from the fictional one.
Welcome to Sanditon is far from finished since it started in the beginning of May. New characters are still created. Although a lot of people participate in the project, the novel will probably never come to an end with so many inputs. It is just something that goes on and can go on endlessly.
[1] Auteur onbekend (17 mei 2013) 'Twitter verwijdert inwoners Jane Austen-boek', www.nos.nl. http://nos.nl/op3/artikel/507937-twitter-verwijdert-inwoners-jane-austenboek.html (geraadpleegd op 17-05-2013)
[2] D.E. Wittkower, 'Boredom on Facebook', in: Geert Lovink & Miriam Rasch (eds.) Unlike Us Reader. Social Media Monopolies and Their Alternatives. Amsterdam: Institute of Network Cultures 2013, pp. 180-188.