Wolf Shaman Sculpture Sage Nowak (Tahltan) Red Cedar, Acrylic, Wolf Fur, Lichen, Oyster Shell
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Wolf Shaman Sculpture Sage Nowak (Tahltan) Red Cedar, Acrylic, Wolf Fur, Lichen, Oyster Shell
Wolf Shaman (Druid Archetype)
Today’s entry represents an end of an era in two ways, firstly, that this is the last of the “animal shaman” druid archetypes, and secondly, because this is the last of the archetypes from my original list that got erased and ended up getting passed over until now.
In any case, the wolf holds an interesting place in the hearts of humanity. On the one hand, the wolf’s history as a predator of humankind has lended it a fearful air, becoming associated with the creatures of the night, as we discussed in the recent special on the lycanthropy corruption. Beyond that, wolves have been depicted as villains both ferocious and sleazy alike across many cultures.
However, the wolf is also the closest relative to humanity’s closest friend, the modern dog. Though our fear has led to the near-destruction of many wolf species, we have not entirely ignored the positive traits we have seen in them, such as family, community, and trust, and there are plenty of positive legendary associations as well, such as the god Apollo, and even heroic figures being raised by wolves, including the supposed founders of the Roman Empire.
That being said, wolves are fairly far-removed from dogs in disposition, and are very different than the pets many of us are familiar with.
The wolf shaman, therefore, can be either hero or villain, but they all recognize the value of the wolf’s wisdom, finding comfort in family and friends, and working together with them even if they may sometimes roam alone.
It is worth noting, however, that the myth of the “alpha wolf” is just that, a myth. No such violent hierarchy exists in a healthy and free wolf pack, and the only reason that assumption existed to begin with was because of a flawed and ignorant study of captive wolves that were unfamiliar with each other and heavily stressed out by close captivity.
In any case, the wolf shaman follows the same general rules as past animal shaman archetypes, as well see below.
Like other animal shamans, these druids are limited to either bonding with a wolf, or to taking certain themed domains associated with them, namely Animal, Community, Liberation, and Travel.
Similarly, they are best with empathizing with wolves and other canines.
The totemic transformation of these shamans can grant them increased speed, a greater sense of smell, or the fangs of a wolf.
Canines that these shamans summon are generally stronger, and just like other totemic summons, they can bolster or weaken the beasts by increasing or decreasing the amount of magic used to conjure them.
Additionally, they find it easier to wild shape into canines, gaining greater forms at earlier levels, but their other transformations suffer.
The bonus techniques learned by these druids emulate the wolf, specializing in stealth, agility, and dragging foes down to the ground.
While nothing could compare to the versatility of the dragon or saurian shaman, the wolf shaman remains fairly useful and rewards characters that work together with allies to bring prey down, tripping foes, debuffing them with spells, and the like. The increased wild shape is definitely the weakest, as canines aren’t exactly a diverse category, but with the summons, you could at higher levels be summoning groups of giant, advanced dire wolves that flank and harry foes, which is not a terrible prospect. I recommend a diverse build that does both spellcasting and fighting up close.
Like I said before, you can be either good or evil with this archetype, but one thing I guarantee you is that even the most evil of these druids is not a person who betrays those who fight and bleed with them. Family is off limits, no matter what the folklore about “wolf treachery” says.
The Wolf Clan has been losing members recently, about one every few weeks, and their shaman has become increasingly worried. In truth, a rival druid of rot has entered the area, kidnapping the wolf shaman’s people and sacrificing them, letting the cockroaches take the bodies.
As the moon waxes full, Ruda Grayfang gets to work, for werewolves and other lycanthropes come out, and it is her sacred duty to redeem the name of the wolf spirit from the curse that shares her face, so she goes into the wild with silver in hand and blessings to turn her summoned wolf pack into lycanthrope-killing machines.
It may seem bizarre from the outside, but the catfolk of Verdu Forest revere the wolf as a symbol. The reason behind this lies in a rougarou hero that once fought on their behalf 100 years ago. To this day, the wolf holds a sacred place in their mythology.
Not feeling very creative will all the stress at the moment so decided to do a redraw of this piece. I still can’t do fucking clothes *cries* According to Tumblr the right one was done in October 2018.
A few screens because I don’t have anything else at the moment. There will be art later on tho. (also yes, I’m still alive)
I made Stineag’s oldest brother Steingrímr as a key farm character.
The slot I bought was reserved for another character though. Maybe once I get another slot I’ll recreate him >:Ic
art by: DaveRabbit
I really think there are 2 distinct types of norn players. There are those who just see giant badasses who beat the crap out of everything, and then you have those who actually know the lore, relate to it, and love it. As for me, I’m the latter. If you want a real world example of a norn wolf shaman, you can’t get much better than this. [about a 45 minute watch but definitely worth the time]