Walks over and flutters my eyelashes…you should totally tell me about your region genetic headcanons
ACKKKKK hey.
michael vsauce here, first i gotta explain another system i have in my headcanons. because goodness these guys are very, very diverse! and theres subcategories! my favorite! (everything below is headcanon territory, however I'll be formatting it as if its a fact or sm)
all demons belong to a 1st species, which basically means they have traits from whatever region they're spawned in.
theres Lost Temple demons, Thieve's Den, Playground, and Blackrock.
if you want, in another part i can talk abt how evolution/genes occurs in the first place when theres not really a 'passing down' of genes because i have explanations for that aswell! infact I'll happily explain anything further on request, i loove yapping
a 2nd species is basically a second set of traits mixed with the 1st species, this can be animalistic, object, concept, etc. (for example: wolf, fishing hook, music)
a 2nd species isnt always present, but when it is it can override 1st species traits, seemingly at random with less concern for survivability according to environment.
however, animalistic 2nd species are seen to commonly reflect the region theyre born into, whether this is because matching-animal 2nd species are more common or just that they survive more is unknown.
ANYWAYS
region genetics (aka 1st species)
~~~~ Lost Temple
lost temple demons tend to have thicker, rougher skin all over, rougher palms/soles, longer eyelashes, etc.
claws: longest of all the regions, demons tend to trim them though, to make modern life things easier. tend to be nonretractable. duller than other regions, in color and appearance. very sturdy, can be used for digging through materials like softer rocks, dirt, etc.
skin: lost temple demons tend to have darker skin when spawned, but many also just tan (grey-en? idk) from the sun. skin colors are random when spawned, but think of it as just being more common to be darker.
diet: omnivores. dried insects or lizards, beans, cacti, etc. seen as cultural foods and are quite common to find.
horns: Lost Temple horns can start to flake if not maintained, they are very sturdy, and are the heaviest out of the regions. they are quite solid, seeing a Lost Temple demon with a broken horn is a rare sight as it tends to be easier for the whole thing to be detached from the skull rather than fracturing. this makes them harder to customize shape-wise.
scutes: tend to line the upper side of the hands and feet, (think like reptiles or bird feet) scutes would also sometimes appear in 'armored' areas, like outside of forearm, shoulder, back of neck, along back, shins, outer thighs, etc.
while 'inside' softer skin areas would not have scutes. like the belly, inside of forearm, upper arm, inner thighs, etc.
scutes are shed periodically, and tend to be a mix or offset of horn + skin color. can be polished, traded or gifted afterward.
temp sensitivity: very temperature resistant, as the desert has an incredibly harsh climate (hot during the day, freezing at night) they have to in order to survive, even with shelter.
they dont tend to sweat very much, if at all, as it conserves water amounts.
Lost temple demons tend to be naturally nocturnal, as to avoid the heat, but have adjusted to being awake during the day due to the development of towns, the lifestyle of other factions, and such.
towns historically developed around rivers and oasises.
Lost Temple demons are generally quite tall
they tend to have a third eyelid, its a thin membrane they can shut it over their eye. this helps be able to see partially during sandstorms or if its windy. it freaks other regions out though.
Playground
Playground demons tend to have thicker skin especially at the palms and soles, they have
claws: Playgrounders tend to have medium sized claws, shorter than Lost temple ones. non-retractable. noticeably curved, very sharp, used for climbing or grappling easily. Playground demons will also file or trim their claws down to improve dexterity. they come in brighter colors.
skin: Playgrounders tend to be dark-midtone but having more colorful hues, (ie. they might be grey but with an hue overlay of another color, usually matching horn color.) smooth in texture.
diet: omnivores, fruits and vegetation are very common food sources, spices and herbs are also very common here, and are used in cooking often. avian meat is the kind thats most commonly consumed, aswell as reptiles. Playgrounders tend to have a wide diet.
playgrounders horns are the most malleable, they are softer and more sustainable to breaking or chipping. broken, cracked, or chipped horns are a common sight in Playground. they are smooth in texture.
Playgrounders tend to be shorter/smaller, however they tend to have longer tails than other factions. and these tend to be prehensile tails.
decorating yourself with colorful items and foliage used to be a sign that you were stronger/a threat, however, now its moreso just self expression and is very common.
very quick, along with being small they tend to be nimble and agile, good at evading something trying to chase them. theyre strong in a way that would make them not great at arm wrestles, but would be at tug of war.
very resistant to the humidity and heat. they do poorly in colder or less humid environments. they have pretty good poison tolerance.
Playgrounders also tend to be naturally nocturnal, but now are more active in the afternoon, especially at dusk. Playgrounders tend to nap often rather than taking long sleeps. theyre also light sleepers.
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ok ive been letting this sit in draft for aaaawhile, im gonna post this now, ignore any mistakes they arent there, trust
might yap abt the other two factions in a 2nd part i dunno, feel free to ask me specific questions about my hcs, i find it easier to make a response if the question is more specific/narrow ^_^
(I finished writting and noticed i yapped a lot im so sorry ( TДT) )
You prob made this headcanon yourself but.
UL monsters always feeling like overheating because they're on the edge of melting and becoming amalgamates.
One wrong layer and its over for them
The overheating part would make sense, their bodies are creating too much LUST and making their body feel warmer and warmer, only way to make it be at least a bit tolerable is if they make their body temp go down.
So it would explain your headcanon abt the monsters abandoning Hotland, bcs staying there is basically suicide. And would make sense for Snowdin to be PACKED with monsters, Waterfall too, maybe, but mostly Snowdin bcs it's really cold, so rheie body tempo would be lower.
And maybe if your body temp is lower, the more lucid you get? Since when you're overheating (at least in my case, dont quote me on that) you get really dizzy and your mind gets a a bit foggy, so imagine feeling that + Horny™ all the time?
I dunno, would ramble more but i gtg to school qkdhwjhdhd
You prob made this headcanon yourself but.
i wouldn’t want to take credit for something that i’m unsure about but i do have that hc and a rant on my lust blog (´∇`'')
ALSO!!! ALWAYS WELCOME TO RAMBLE IN MY ASKS I LITERALLY LOVE IT!!! (doesn’t have to only be about lust or fandom characters i would equally love to listen about your ocs:D)
also also looooveee the part where they have the possibility of becoming amalgamates <33 (in my own hc i just thought they melted into a puddle bcuz of the state of toriel in the comic :3) but them becoming amalgamates is sm more terrifying and interesting to me <333
Here are some aesthetic cultural world-building HCs I have for some Dornish houses:
. Martell - Arab/Hindi
. Dayne - Persian/Turkish
. Fowler - Turkish/Kurdish
. Caron - Medieval Spanish/French/Basque
. Uller - North African ( particularly Amazigh )
Some aesthetic world building cultures I have for several Valyrian houses ( aside from Ancient Greco Roman )
. Targaryens - Byzantine, Ancient China, Medieval Europe/Ancient Norman
. Velaryons - Byzantine, Etruscan and Ancient Egypt
. Rogare - Ancient Sicilian, Byzantine and Arab
. Macklyn - Byzantine and Old Venetian
. Barlaeris - Medieval Roman/Lazio province
. Qoherys - Ancient Spartan/Arab
. Celtigar - Ancient Lombardy and Etruscan
. Baratheon ( elevated mainly through Aerion I Targaryen's other wife, Jacaerra Baratheon ) - Ancient and Medieval German ( mainly Carolignian era ), Medieval England ( mainly Tudor Era ), and Italian Renaissance ( mainly Central Italian )
My HC is that Orys' mom isnt some servant girl or ' lady of the night at all '
So it is a common practice of Old Valyria for a man to have several different wives at once
And that is why Aegon the Conqeuror had both his sisters as his wives ( Valyrian incest. Ugh )
And Aerion I Targaryen had Aegon the Conqueror and his sisters through Valaena Velaryon ( chief wife ), and Orys Baratheon through his other wife, Jacaerra Baratheon
So Orys took his mom's surname, which is a common practice for Valyrians being born from other wives aside from the chief wife
JACAERRA BARATHEON HCS
🧬 Lineage and House Status
• Minor Valyrian Origins: House Baratheon begins as a minor, landless nobility in the Valyrian Freehold.Aerion's Expansion: Aerion Targaryen takes Jacaerra Baratheon as his second, concurrent wife.
• Matrilineal Surnames: Children of secondary Valyrian wives take their mother's surname to preserve separate lineages.
• Orys's True Status: Orys is born a legitimate, true-born Baratheon-Targaryen, not a bastard baseborn son.
🏛️ Political Impacts on Westeros
• Elevated Status: The marriage elevates the Baratheons from minor nobility to a recognized secondary tier.
• Conquest Justification: Orys fights the Durrandons as a legitimate Valyrian lord, not a hidden half-brother.
• Egis Alteration: The standard of House Baratheon merges Durrandon sigils with established Valyrian prestige.
• Dragon Blood: The Baratheon line holds pure, recognized dragonlord blood through Aerion's direct paternity.
The Old Valyrian polygamy system is also inspired by various Ancient Asian polygamy systems ( notably Ancient China )
here are some headcanon quotes from Hell citizens discussing the cuisines of the Seven Rings:
Quotes from regular Hell citizens
On Pride Ring food:
"Listen, the organic stuff in the Pride Ring is incredible, absolutely top-tier. But you gotta be careful where you eat. One moment you're having a gourmet meal at a fancy restaurant, the next you're eating a mystery concoction from a dive run by some sinner who thinks 'fusion' means mixing a hotdog with a live tentacle. Total mixed bag."
On Wrath Ring food:
"I'm telling you, the best coffee in all of Hell comes from Wrath. They heat it up with the sun beating down on the dunes. And the barbecue... oh, the spices are so intense you can practically taste the fire and brimstone in every bite."
On Gluttony Ring food:
"My mate had a bit of a nasty hex on his digestion, and we thought it was curtains for him. But we went down to Gluttony, and the magical nutritionists at the court there fixed him right up. The recipes they use aren't just delicious, they're like a healing potion in a meal."
On Greed Ring food:
"You've got two choices in Greed: a greasy, sad TV dinner or a Michelin-star masterpiece that costs a fortune. There's no middle ground. I've heard some demons just eat dollar bills to get the same feeling of emptiness."
On Lust Ring food:
"Went to Lust for a weekend getaway. The food is... a total experience. Everything is so artfully presented. We had a floral-infused tea that tasted like pure seduction, and the fruit was so ripe it was almost obscene. Just a feast for all the senses."
On Envy Ring food:
"The Envy Ring's seafood is second to none. It's got that tropical, fresh-from-the-ocean flavor. Reminds me a bit of the coast back home, but with that extra Hellish flair. Their seafood curries are to die for—or, you know, die again."
On Sloth Ring food:
"You want comfort food? Go to Sloth. Their stews simmer for days, and the meat just falls off the bone. They trade with the Lust Ring for their produce, so you get this beautiful contrast of rich, heavy stews with fresh, vibrant veggies. It's slow food done right."
some possible quotes from hell citizens about the trade between the Lust Ring and Sloth Ring:
General Commentary
• "You know it's a good day when the silk and spices from the Lust Ring show up. Makes all this gray look a little brighter."
• "Those Sloth Ring wool blankets are the best. It's the only way to stay warm in those freezing Lust Ring nights, and they can't get enough of our silk."
• "The trade between the Lust and Sloth Rings is an odd one. All that lush fruit and delicate silk for heavy dairy and rough wool. But it works, so who's to complain?"
Focusing on the Products
• "Just got a new bolt of Sloth Ring-dyed wool. The Lust Ring silks are stunning, but their wool is just as good, and it'll last a lifetime."
• "My tea shop has never been better since I started carrying Lust Ring fruit. It's a bit of a journey to get it, but the flavors are worth it."
• "I always get a few tubs of Sloth Ring yogurt from the Lust Ring merchants. It's the perfect treat after a long day of… well, you know."
Comments on the Rings' Cultures
• "You can tell the difference in the stuff. The silks are all about passion and flair, and the wool is so comforting and simple. It's kind of like the two rings themselves."
• "It's amazing how much the Lust Ring and Sloth Ring need each other. One's all about flash and fun, the other's all about comfort and quiet. But the trade keeps them both going."
Observing the Trade
• "Saw some Lust Ring caravans today, loaded down with crates of fruit and spices. The Sloth Ring caravans are always a welcome sight, too. They're both bringing something everyone wants."
• "Those caravans coming from the Lust Ring are a sight. So much color, so much energy. The Sloth Ring folks, they just show up, do their business, and get on with it. But their stuff is good."
• "It's a strange trade, but I guess it makes sense. The Lust Ring's all about wanting and needing, and the Sloth Ring's all about having and keeping. They balance each other out.
It's a hot day in the Wrath Ring market, and a couple of Imps are haggling over spices.
"I tell you, this is the finest red-hot cinnamon you'll find this side of the Greed Ring!" The merchant, a burly Imp with a handlebar mustache, shouted, slapping a bag of aromatic powder [user].
"Hah! Your cinnamon couldn't burn a marshmallow!" The customer, a younger, smaller Imp retorted. "I'll give you five hellfire pebbles for it, and that's generous" [user].
A passing Hellhound, laden with bags of goods, chimed in, "The spice trade here is cutthroat. You'll either make a fortune or go broke trying to buy a decent meal. I once saw a deal for a shipment of sand-roasted coffee go sour, and the Imps involved ended up in a duel with sporks" [user].
Another Imp in the crowd, a well-dressed one with a monocle, sniffed disdainfully, "The coffee is a minor concern. The real power is in the saffron. The royal kitchens in the Pride Ring would pay a fortune for the good stuff. But you can't get it without knowing the right people. It's all about connections, darling" [user].
The merchant, overhearing the conversation, leaned closer to his customer, "See? Even the snobs know the truth. My spices are top-notch. So, what'll it be? Five pebbles, or do we start talking about my special blend of soul-searing chilies?" [user].
The customer sighed, "Fine. Six pebbles. But I want a free sample of those chilies" [user].
The merchant smiled, "Deal. Now that's what I call a fair trade" [user].