Two different representations of the layers of reality for Genesis, my perpetual worldbuilding project that all my stories take place in. All the planes exist around a ‘spindle’ that serves as the truest, first, and most unchanging version of reality; the further out you go, the more changeable things become. Sitting down and trying to figure out how many graphic assets I need for this project, and the answer is a LOT. Oh well, there’s always work to be done!














