As a final test for KB/M vs Xbox 360 Controller, I did Cook Off loud on Very Hard.
The results were as expected.
You’ll see tomorrow.

seen from Malaysia
seen from South Korea
seen from Saudi Arabia

seen from Saudi Arabia
seen from China
seen from United States

seen from India
seen from France
seen from China

seen from Australia

seen from Netherlands
seen from Türkiye
seen from Germany
seen from China
seen from United States

seen from Germany
seen from Germany
seen from Canada

seen from Malaysia

seen from India
As a final test for KB/M vs Xbox 360 Controller, I did Cook Off loud on Very Hard.
The results were as expected.
You’ll see tomorrow.
We have added a test scene with joystick player movement
We have created our test scene in Unity and started playing around with Xbox 360/PS3 controllers to add functionality for moving in all directions, running and jumping.
There was a minor issue with excessive rotating causing some awkward looping! This was fixed by clamping the angle of rotation on the camera, code snippet:
yDeg = ClampAngle(yDeg, -70, 70);
float ClampAngle (float angle, float min, float max)
{
if (angle < -360)
angle += 360;
if (angle > 360)
angle -= 360;
return Mathf.Clamp (angle, min, max);
}
OMG *0* Got To buy this! AWESOME!
My gaming equipment.