"You've got guts to spill (but no one trustworthy)" notes masterpost
Fic linked here!!!
Here are some notes from "You've got gut to spill (but no one trustworthy)" aka My ctntduo/sbi vampire au, because there are a few things that I didn't include and I wish I had
Note: I'll be updating this as the fic goes along, so there will be new stuff added weekly :D
Vampire logic
General facts
• They have enhanced sight, small, and hearing, which makes it easier to hunt their prey. Despite the fact they can see at night, it isn't perfect (their eyes reflect light much like a dog or cat)
• Vampires have to been invited into places deemed as "homes". It doesn't matter if that person is in the room/building, they still have to be invited in (imagine is one person deems a public library "home" (not literally), unless the vampire is invited in they cannot enter).
This applies to windows/skylights too, as they are another point of entry they have to be invited in either way. Once invited inside, they can entre through any entrance.
• Crucifies affect all vampires differently, based upon: their age, strength, and current energy.
• Older vampires will be less affected than fledglings, due to a tolerance build up. But a cross will still cause them to experience some pain. If a vampire is tired/low on blood, they will be more heavily effected.
• Holding a cross in front of a vampire will cause them to experience paint, and may also start smoking.
• Placing a crucifix (whether silver or wooden) above a door, will not completely stop a vampire from entering an establishment (especially if they have previously been invited in). However, for them it will be like having to wade through an invisible, painful force field.
• Their reflection will show up in mirrors that don't contain any sort of silver. They also show up in videos and photos.
• If their skin is cut, they will bleed if they have recently fed/have a lot of blood in their system. However, the wound will also heal faster, if they have more blood in their system.
But if their skin is cut with something made of silver, the wound will take a human amount of time to heal.
They will also heal fast, unless they are injured by: another vampire, silver, or burnt by the sun.
• Human blood is preferred, but harder to get a hold of, so they can also survive off animal blood. They are also more stable off human blood, and don't have to feed as often as it satiates their hunger for longer.
• Vampires can still eat and drink "human foods". However, their body does not process it the same way, and that food/drink will remain in their stomach until there is too much and they throw it all back up. For this reason, vampires tend to avoid eating "human foods".
However, foods with a higher concentration of blood is more likely to be digested fully.
Alcohol will also not have an strong effect on them, unless is is drank in a high quantity. The quickest/easier way to get a vampire drunk is for them to drink blood containing alcohol.
• They will physically remain the same age that they were turned out, as well as keeping some of the mentality from that age too.
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• Vampires will form bonds between them and other close members of their coven. Through this, they can communicate through feelings/emotions.
Coven bonds work like a phone line, you can get a signal from more than one person at the same time, but some are stronger than others; depending on who you're closest to.
The connection may become weaker/unresponsive, if the other person is far away or not paying attention.
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• Once turned, the vampire will take on animistic features from one animal. The type and severity is different for each individual, but all have the ability to hide said features for a short period of time.
• They cannot float/fly unless their animal has the ability to do so (giving them wings) (birds, bugs/insects).
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• The older the vampire is, the stronger they often are, and the more respected they are.
• Elder vampires will often sire others, or take in loose vampires, creating covens for said fledglings.
• Fledgling transformation (if done correctly) will last around a week to two, for the full transformation. But the vampire will remain in the nest/not go outside of the main coven building, for a few months whilst they adapt.
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The Sun
• Going outside during sunlight hours will make any vampire weaker than their full, nighttime potential./
• Cannot go out into direct sunlight (especially in summer) without burning almost instantaneously. Umbrellas/parasols, hats, and sun cream can be used to delay they burns, but with sun cream it will only stave it off for a few minutes at most.
• They can go out in overcast/cloudy/rainy weather, with less repercussions. But will still experience burns (especially in the former two) if out for extended periods of time.
• Reflecting direct sunlight onto a vampire will burn them the same (if not worse) than if they were to stand directly in the rays.
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Weaknesses
• Direct sunlight will result in burns and possible burns.
• Cannot enter buildings/rooms deemed as "home" without being invited in.
• Allergic to garlic, and will experience and similar anaphylactic reaction if exposed to it or ingest it.
• Crucifixes will cause a stinging/burning sensation. If exposed for to long, they will start smouldering.
• Cannot walk on holy land.
• A stake through the heart will kill a vampire then and there.
• Silver.
• Ripping out their heart or cutting off their head will kill them.









