This was the final map of the Shattered Archipelago, and it was meant to put the players between a rock and a hard place. Since they arrived in the archipelago, the players have been stalked by the apex predator of the shattered archipelago: The displacer beast. This map is the moment it makes its move against the players. On the other hand, their one path towards land is limited by squabbling itinerant priests of the Mystery Cult of Zhutt, who have accidentally released a view of the esoterica to the pilgrims, requiring their (temporary) blinding.
This version of the map was used as the fog of war overlay. This sort of thing is necessary as you want people to be able to estimate what their path is going to be like if the're racing.














