*Turns your toxic yaoislop into a yurigem*
"I'm Dorothy Gale from Kansas"
tumblr dot com
Interview Vampire Daily
todays bird
Fai_Ryy
Today's Document

Game Changer & Make Some Noise
Noah Kahan
The Bowery Presents
h

tannertan36
No title available
TMBGareOK. The Official They Might Be Giants tumblr

Love Begins
🪼
let's talk about Bridgerton tea, my ask is open
Cookie Run:Kingdom Official!
Mike Driver
Sweet Seals For You, Always
The Stonewall Inn

seen from Argentina

seen from Indonesia

seen from Türkiye

seen from Türkiye
seen from Ukraine

seen from Netherlands

seen from Malaysia
seen from Costa Rica

seen from Türkiye

seen from Australia

seen from United States
seen from United States

seen from United States
seen from Vietnam

seen from United States

seen from Türkiye

seen from Germany

seen from Türkiye
seen from Togo
seen from France
@tenshiprunejuice
*Turns your toxic yaoislop into a yurigem*
My EVIL and FUCKED UP kinlist
I'll come up with the best, most gruesome murders! ☆ timelapse [x]
Idea credit to @ milletude
U dont know me
Whatchu think about Sara? (°▽°)
okay do NOT tell her this but i have like a huge crush on her. shes awesome and pretty and smart and shes just perfect in every way in my eyes. i know SOME people may not like her but to me shes the best person to ever be born.
Shows you my Hiyori
post number 19
Summer's Over
Very cool and very colorful stuff from when I was messing around with heavypaint
Could you really blame her for any of it?
doodles
Silly
doodles
my post-game v3 headcanons. what if they were a dysfunctional lesbian polycule
🎬CUT!!!
Development Update!
In game development, things taking longer isn't always an indication of something bad. In our case, it's largely been a result of wanting to make everything as good as it can possibly be! When you love a project, it's very easy to keep adding to and refining it: more character sprite variants, animations, backgrounds, CGs, music, mechanics, and care put into polishing each line of dialogue. Lots of time can pass in that process!
Working on Your Turn To Thrive has been such a wonderful and deeply meaningful experience. It's a project we've poured our hearts into even through really hard times, and have grown with it in the process, as artists and as people. In art we see our own experiences reflected, helping us to heal and move forward even when the future seems uncertain. We hope this story can be one which resonates with you as well.
Much of the writing for Chapter 1 is now complete, character sprite variants and background sprites for the first chapter only needing a little more polish, and CGs have been sketched out thoroughly! Some of the music files for Ch1's songs were corrupted by a Garageband update, but we eventually figured out a way to read the project files and reconstruct them in LogicPro! The core engine is complete, though there is still some work left to do around programming and bug testing mini games. We got kinda carried away with backgrounds. A lot of time has gone into refining our process for making the games pixel art backgrounds as well as making a large number of the hand painted textures used in the games CGs.
We'll be sharing more updates and information about the project over the course of the coming months as we lead up to a demo release of the first 6 scenes of Chapter 1!