METAL KNUCKLES [#001]
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(Above is a year old digital drawing which is too good for me to let go, so it stays as the front for this blog.) Affiliation: within robotnik perimeters. Despite the popularity of the Doctor’s “sentient” machines betraying him, Metal Knuckles remains a loyal unit——finding comfort in the chrome, predictable patterns of the machinery. Occupation: fulfills a “guardian” role similiar to Knuckles the Echidna, meant to be his successor and protect the Master Emerald within the Eggman Empire once achieved, but occasionally follows enforcer commands akin to Metal Sonic. Appearance: retains the doppelganger replication of the echidna as his classical variant, but stands at a towering (to the mobians standing at a typical 3’3’’) 5ft or 5’3’’ of practically pure tungsten (don’t ask me how it works, there's no logic behind this series anyway) and is horned like a demon. Capabilities: possesses abilities such as super strength alike the guardian he replicates, but with multiple degrees of freedom, and tendril-like mechanical dreads that function as extra limbs. His fists and dreads can produce a level of pyrokinesis that amplify the power of his every blow, and he can reach speeds far surpassing that of the classic Metal Sonic, despite the weight, but not beyond modern Metal Sonic. His dreads can create a “suction” similiar to a vacuum, but tenfold stronger, to “grip” objects or people. (E.g. he grabs someone with two dreads from the back of his head and rips them in half.) And, courtesy of Mecha Sonic Mk2 (link shows more capabilities, such as... probably the ability to deflect a amount of energy (from an energy attack) with his fist spike things), can shoot lasers from his dreads. ...of course he can spin dash (and it’s many variants), too. (also he's durable, but not invincible——if you ever combat roleplay with me, remember that: he may tank the first hit like nothing, but that doesn’t mean he’ll tank the others like nothing either.)) History: maintains the same history as his classic counterpart, such as being hijacked by the Heavy King, but now to fit newer dates: has been upgraded to possess a modern form. “Vulnerabilities”: lacks the capability to transform super like Metal Sonic and Mecha Sonic MK2, but can possess a pseudo-super form (similiar to Metal Sonic's overcharge) with chaos energy from either type of emeralds (chaos or master). Despite being created to be a flawless machine, weaknesses may include the lack of connection between his dreads and their... foredread (like foreleg and forearm) parts...? Attack it (in combat roleplay) a few times and they might blow off or something. Text Color: primarily for roleplay actions, red will mean a rougher, more aggressive action or functioning out of a command by his creator, while green will mean a gentler, softer approach, completely from his own “sentience.”
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I will (primarily) only begin using roleplay actions if you use roleplay actions first. I will occasionally “kill” an Anon, this does not mean you are forever unallowed to send asks or interact with this blog and character. You can continue interacting with it, trust me. I will frequently use images to depict my actions instead of roleplay. I will not always use imagery, but I will try to at least start with one (for an ask or reblog, ect.) Do not interact if you’re... uhh... y’know the general bad stuff, I don’t wanna list out all those gross things. Don’t be weird, okay? This blog was inspired by ametalsonic and tailsdolljumpscare. The owner of this blog is @cancel221. I, also, have like... three years of roleplay experience? I don't know the approximate amount. But I'm sure only year and a half of serious roleplay... Though, I may take a while to respond, you are always free to interact at all times! This blog is free to have build a story with, serious roleplay with, combat roleplay with, or even regular roleplay with! Magic Anons are also allowed, cause... why not? Go havoc, if you want, I guess.


















